> Markdown version of [/@romero](https://www.wearedevelopers.com/@romero). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Romero Game designer and programmer behind over a hundred titles, co-founder of id Software. ## About John Romero designs games, levels, and code. Across his career, he has shipped over a hundred commercial titles and co-founded eight companies, including id Software. He currently co-owns Romero Games. A self-taught developer inspired by early Apple II programs, John stays focused on the raw mechanics of play. He speaks frequently about the boundaries of artificial intelligence in tech, arguing that while algorithms can build dynamic environments, they cannot replace human design intuition. When he isn't building new titles, he still jumps into live DOOM II deathmatches. ## Past Sessions ### World Congress 2024 · July 17, 2024 Berlin, Germany - [What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/videos/997-what-ai-can-can-t-and-shouldn-t-do-for-games) · 30 min · 🎥 Watch recording - [Live DOOM II Deathmatch with John Romero](https://www.wearedevelopers.com/events/world-congress-2024/sessions/246-live-doom-ii) · 60 min ## Videos - [What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/videos/997-what-ai-can-can-t-and-shouldn-t-do-for-games) · Romero