supervisor_account GritWorld
language Remote from Anywhere
room Frankfurt, Germany
stars Intermediate
euro_symbol 55-80K

3D Graphics Engineer (m/f/d) at GritWorld



  • Strong programming skills in C++ and modern standards 11/14/17.
  • 3+ years of professional work experience as Graphics Engineer.
  • Expertise in real-time 3D algorithms (e.g. Deferred rendering, Forward+, OIT, PBR)
  • Graphics API knowledge (e.g. OpenGL 4.x, Vulkan, DirectX 12)
  • Modern GPU programming skills (GLSL/HLSL Shading Model 5.0)
  • Mathematical background (e.g. spherical harmonics, probability distributions, convolution)
  • Debugging and profiling skills for CPU and GPU code
  • Finished Bachelor’s degree in Computer Science or equivalent experience
  • Good English skills (written & verbal)

Bonus Qualification

  • Engine programming experience (e.g. Unreal, Unity).
  • RTX experience.
  • Multithreaded programming experience.

Scope of Work


  • Design and develop a fresh and modern render engine.
  • Implement state-of-the-art real-time and non-real-time rendering techniques.
  • Collaborate closely with other engineers, artists, and designers to achieve the best result.
  • Write clear, maintainable and robust code.


  • A monthly voucher card
  • Free public transportation ticket (RMV region) or a parking spot in our garage.
  • Free drinks, fresh fruits and snacks.
  • Relocation support and visa assistance.
  • Flexible and family friendly working hours.
  • Possibility to work 150 days a year from abroad when you relocate to germany
  • Possibility to live & work from abroad through our external partner
  • Possibility of mobile working within germany.
  • No dress-code.
  • A lean hierarchy with a strong affinity in transparent communication.
  • Respect towards colleagues and clients.
  • A fun and passionate team to work with!
  • …and more!

Applicant Location Requirements

in  Frankfurt (Germany).
from anywhere.

About GritWorld

GritWorld is the tech company that is working towards creating the next-gen graphics engine: GritGene. This is a real-time 3D graphics engine meant to improve the 3D content creation workflow. The team is currently working on two versions of the engine:

GritGene for Animation - optimized to run on high-end hardware like desktop computers and servers, providing unparalleled rendering quality

GritGene Mobile - designed from the ground up, with efficiency in mind, offering great rendering quality and usability, without compromising performance or draining the battery.

Our main goal now is to bring the two engines together, to offer a seamless experience and data synchronization between them. This will enable everyone to work on their projects, without ever thinking of hardware limitations. 

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