Software Build Engineer

Apple Inc.
San Diego, United States of America
15 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English

Job location

San Diego, United States of America

Tech stack

JavaScript
iOS
Apple Mac Systems
XCode
Unix
Code Coverage
Continuous Integration
Software Debugging
Web Development
Distributed Systems
Text Processing
Make (Software)
Vim (Text Editor)
Python
Systems Development Life Cycle
Regular Expressions
Reliability Engineering
Cloud Services
Software Engineering
Subversion
Virtualization Technology
GIT
Build Management
Emacs
Objective C++
Software Version Control

Job description

The Software Build & Integration team at Apple is at the core of the Apple software development process. We are responsible for delivering the state-of-the-art operating systems and applications to Apple customers. The role empowers build engineers to influence new feature integration into Apple software, by collaborating with engineers from Software, Hardware, Localization, QA, and Project Management teams. Software Build Engineers will have the opportunity to utilize and implement solutions using distributed computing, cloud services, and virtualization technologies to deliver Apple software to customers. This involves engineering innovative solutions for Apple's production build system in support of macOS, iOS, watchOS, tvOS, Xcode, and more!

Requirements

Demonstrate willingness to ask for clarification and context to understand the big picture\n- Find multiple solutions to a problem, evaluate tradeoffs, and decide the best approach\n- Have strong coding ability and testing mindset, e.g. CI/CD, high code coverage, chaos engineering \n- Understand, retain, and perform complex procedures\n- Be proficient with git or other version control\n- Develop strong UNIX debugging skills\n- Communicate status frequently to product teams and engineering program managers\n- Document new processes or update an existing wiki pages

macOS, iOS, or UNIX development experience.\nUNIX administration and strong software debugging skills.\nKnowledge of operating system, network, and compiler concepts.

Programming in Python, JavaScript, Objective-C, or Swift\nFamiliarity with version control systems such as git or subversion\nProficiency with advanced text editors (Sublime, vim, emacs)\nAuthoring complex regular expressions\nExperience with Xcode and/or Makefiles\nWeb systems development or web application development experience\nComfortable reading backtraces and stack traces

Apply for this position