Embedded Software Engineer - 3D Graphics
Garmin Ltd
Chandler, United States of America
2 days ago
Role details
Contract type
Permanent contract Employment type
Full-time (> 32 hours) Working hours
Regular working hours Languages
EnglishJob location
Chandler, United States of America
Tech stack
3D Computer Graphics Software
API
C++
Configuration Management
Profiling
Computer Engineering
Software Debugging
Embedded Software
Emulators
OpenGL
Software Engineering
Project Management
Multithreading
Graphics Processing Unit (GPU)
Garmin
Information Technology
Build Process
Job description
This role offers a unique opportunity to contribute to the advancement of aviation technology and explore the forefront of real-time rendering and graphics technologies that fly in the sky. The work involves designing, developing, testing, and maintaining graphics technologies integral to Garmin avionics products. The focus will be on full-stack development, testing, and optimization of applications utilizing OpenGL and Vulkan APIs on multi-threaded platforms., * Creates and executes designs for small sets of new functionalities as part of a software project using C, OpenGL and Vulkan APIs on multi-threaded platforms.
- Utilizes software engineering tools such as configuration management systems, build processes, and debuggers in the software development process
- May perform as a technical leader or Lead Software Engineer for derivative software project
- Collaborates and adds value through participation in peer code reviews, providing comments and suggestions
- Provides reliable solutions to a variety of problems using sound problem solving techniques
- Performs technical root cause analysis and outlines corrective action for given problems
- Contributes to technical research on new technologies
- Estimates level of effort, evaluates new options of similar technology, offers suggestions to improve processes, and provides feedback on some electrical design aspects
- Serves as a mentor to less experienced software engineers (Software Engineer 1)
Requirements
- Bachelor's Degree in Computer Science, Electrical Engineering, Computer Engineering, Software Engineering, Aerospace Engineering, Math, Physics or related field AND a minimum of 1 year relevant experience OR an equivalent combination of education and experience
- Excellent academics (cumulative GPA greater than or equal to 3.0 as a general rule)
- Demonstrated proficiency and experience necessary to develop moderately complex software in C, C++, or other selected languages
- Proficient knowledge, utilization and mastery of relevant software engineering tools (configuration management systems, build processes, debuggers, emulators, simulators and logic analyzers)
Desired Qualifications
- Experience developing 2D/3D user applications is nice to have
- Experience with 2D/3D graphics APIs (OpenGL, Vulkan, Metal), rendering technologies are a plus
- Experience with profiling and debugging tools for GPUs and embedded systems