iOS Engineer, Creator Studio

Apple Inc.
Cary, United States of America
11 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Senior
Compensation
$ 258K

Job location

Cary, United States of America

Tech stack

Final Cut Pro
IMovie
Apple Mac Systems
Architectural Patterns
Cloud Computing
Human-Computer Interaction
Object-Oriented Software Development
Software Engineering
UIKit
Swiftui
iOS
Information Technology
Xctest

Job description

This is a great opportunity to be one of the early members of a new engineering team! You will be responsible for setting the direction and architecture of new and innovative collaborative features for the creative space. You will work with human interface designers, quality assurance teams, and the cross functional teams to go beyond code and will influence everything from user interface to project planning.

Requirements

Do you have experience in macOS?, Do you have a Bachelor's degree?, The ideal candidate should have experience in iOS development, cloud technologies, care about long term sustainable software development, and can drive features from concept all the way to delivery. This position also requires a self-motivated individual with excellent interpersonal skills to effectively collaborate with all levels of the organization., Demonstrated interest in one of Apple's apps for creative pros & enthusiasts (Final Cut Pro, Logic Pro, iMovie, GarageBand)

Experience with modern concurrency in Swift, including async / await and actors

Proficiency with Swift Testing and / or XCTest.

Demonstrated commitment to accessibility and localization

Minimum Qualifications

2+ years proven experience shipping high quality, tested code on iOS and / or macOS.

Experience as a technical lead; demonstrating strong communication, collaboration, and project management skills

Strong understanding of architectural patterns commonly used in programming for Apple platforms

Solid grasp of computer science fundamentals and object-oriented design

Strong proficiency in Swift and at least one UI framework (SwiftUI, UIKit, AppKit)

Ability to work with ambiguity and take ownership of product features

Willingness to ask for help, learn from others, and mentor others in turn

Committed to encouraging an open and inclusive work environment

Bachelor's Degree in Computer Science or equivalent experience

Benefits & conditions

4.14.1 out of 5 stars Cary, NC $139,500 - $258,100 a year, Pulled from the full job description

  • Employee stock purchase plan
  • Health insurance
  • Retirement plan
  • Dental insurance
  • RSU, At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $139,500 and $258,100, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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