> Markdown version of [/jobs/ext/1055494-software-engineer-specializing-in-unreal-engine](https://www.wearedevelopers.com/jobs/ext/1055494-software-engineer-specializing-in-unreal-engine). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # software engineer specializing in Unreal Engine - **Company:** Job Cloud Inc. - **Location:** St. Louis, MO, United States - **Experience:** Experienced - **Contract:** Temporary contract - **Skills:** Computer Animation, Business Logic, C++ (Programming Language), Computer Programming, System Configuration, Data Integration, Data Visualization, Game Engine, Human-Computer Interaction, Performance Tuning, Real Time Simulation, Systems Integration, Material UI, Real Time Data, Unreal Engine - **Published:** June 30, 2026 - **Apply:** https://www.dice.com/job-detail/8ed1dfd6-59e6-4f2e-a4ff-8d2e6390b8df ## About the Role * 3+ years of hands-on experience with Unreal Engine development using C++ * Strong proficiency in C++ programming * Experience building interactive, real-time 3D applications * Understanding of: * Game engine architecture * Actor systems and scene management * Performance optimization in real-time environments Ability to work as a software engineer (not a 3D artist or designer) Preferred / Differentiating Experience * Experience with simulation standards: * DIS, CIGI, OMS (or similar) Background in: * Aerospace, defense, or simulation environments * Real-time data integration or visualization Familiarity with: * Unreal networking and multiplayer systems * Sensor simulation or physics-based modeling * Large-scale geospatial environments (Cesium, GIS, etc.) What We Are NOT Looking For * Blueprint-only Unreal developers without strong C++ experience * Virtual production / film / green-screen backgrounds * 3D artists, character modelers, or purely visual designers ## Description This role is for a software engineer specializing in Unreal Engine (C++), not a designer or artist. The developer will be responsible for implementing core simulation logic, system integrations, and real-time application functionality to support training, sensor visualization, and mission scenarios., Unreal Engine Development (C++ Focus) * Develop and implement application logic using Unreal Engine with C++ (not Blueprint-only) * Load and manage DLC/plugins containing large 3D asset libraries (aircraft, naval systems, civilian models, etc.) * Optimize and manage rendering of large-scale environments and dynamic assets * Implement level-of-detail logic (e.g., converting MASS entities to full actors based on range/visibility) Simulation & Systems Integration * Implement and integrate simulation protocols including: * DIS (Distributed Interactive Simulation) * CIGI (Common Image Generator Interface) * OMS (Open Mission Systems) Use protocol inputs to drive: * Actor positioning * Animation triggers * Real-time simulation behavior Support proof-of-concepts and production implementations for simulation interoperability User Interface & Data Visualization * Develop UI components to support: * Sensor data visualization * Lat/Lon grid overlays on 3D globe environments * User selections and highlighting Implement multiple camera modes (e.g., cinematic, tracking, cockpit perspectives) Build integrations to: * Export simulation data to external data science platforms * Consume input from external remote control/configuration systems Networking & Multiplayer Systems * Implement Unreal Engine networking features: * Multiplayer replication * State synchronization across multiple simulation instances Support real-time, synchronized simulation environments (e.g., multi-cockpit scenarios) Simulation Features & Enhancements * Contribute to development of advanced simulation capabilities including: * Photogrammetry-based environments and 3D terrain (Cesium) * Building and infrastructure data integration * IR (infrared) sensor simulation and dynamic material responses * SAR (synthetic aperture radar) simulation * Weather systems and synchronized multi-environment conditions * Time-of-day and control integrations (e.g., HOTAS via CIGI) Enhance realism and fidelity (lighting, shadows, materials, environmental effects) ## Related Videos - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [The Future Past of Technology - A Game Developers POV](https://www.wearedevelopers.com/videos/1386-the-future-past-of-technology-a-game-developers-pov) - [Seriously gaming your cloud expertise: from cloud tourist to cloud native](https://www.wearedevelopers.com/videos/373-seriously-gaming-your-cloud-expertise-from-cloud-tourist-to-cloud-native) - [Building a component library for modern challenges](https://www.wearedevelopers.com/videos/650-building-a-component-library-for-modern-challenges) - [Building a fully automated escape room](https://www.wearedevelopers.com/videos/735-building-a-fully-automated-escape-room) - [The Impact of AI on Game Development and the Industry](https://www.wearedevelopers.com/videos/100297-the-impact-of-ai-on-game-development-and-the-industry) ## Related Articles - [The 12 Best Jobs for Software Engineers](https://www.wearedevelopers.com/magazine/401-the-12-best-jobs-for-software-engineers) - [What Jobs Can You Get with a Software Engineering Degree?](https://www.wearedevelopers.com/magazine/398-what-jobs-can-you-get-with-a-software-engineering-degree) - [Is Software Engineering Over-Saturated?](https://www.wearedevelopers.com/magazine/418-is-software-engineering-over-saturated) - [Where To Find Software Engineering Jobs](https://www.wearedevelopers.com/magazine/396-where-to-find-software-engineering-jobs) - [Where to Find Entry-Level Software Engineering Jobs](https://www.wearedevelopers.com/magazine/397-where-to-find-entry-level-software-engineering-jobs) - [Software Engineer Salary London](https://www.wearedevelopers.com/magazine/252-software-engineer-salary-london)