> Markdown version of [/jobs/ext/1141936-senior-software-engineer-storage-cache-new](https://www.wearedevelopers.com/jobs/ext/1141936-senior-software-engineer-storage-cache-new). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior Software Engineer - Storage Cache New - **Company:** Roblox - **Location:** San Mateo, CA, United States - **Experience:** Expert - **Salary:** $243,290.0 - $295,250.0 - **Contract:** Permanent contract - **Skills:** C++ (Programming Language), Computer Programming, Distributed Systems, Lua (Scripting Language), Memcached, Open Source Technology, Redis, Prometheus, Software Engineering, Grafana, Caching, Build Management, Kubernetes, Information Technology, Roblox, Kibana - **Published:** June 30, 2026 - **Apply:** https://www.gamesjobsdirect.com/job/roblox/senior-software-engineer-storage-cache/349595 ## About the Role * Experience & Education: A BS degree in Computer Science (or equivalent professional experience) with at least 6+ years of hands-on software engineering experience. * Distributed Systems Expertise: Deep domain knowledge in building and operating large-scale distributed systems. * Infrastructure Chops: A strong builder mindset with proven experience running Active/Active distributed systems on container orchestrators like Kubernetes or Nomad. * Programming Proficiency: Strong, hands-on programming experience in Go and C++. * Problem-Solving Track Record: Proven success in resolving massive-scale bottlenecks, such as overcoming the limitations of decentralized Gossip protocols or mitigating partial failures in distributed systems. * Observability Skills: Hands-on experience with modern telemetry and observability stacks (e.g., Prometheus, Grafana, AlertManager, Kibana). * [Bonus] Open Source Contributions: A track record of contributing to or maintaining major open-source caching projects such as Redis, ValKey, or Memcached. * [Bonus] Advanced Cache Internals: Experience extending cache functionality (e.g., writing custom Redis modules in C/Rust, complex Lua scripting) or deep-tuning underlying memory allocators like jemalloc. * [Bonus] Caching Proxies & Topologies: Experience with caching proxies (e.g., Twemproxy, Envoy Redis filter) and designing complex, multi-tiered caching architectures. ## Description As a Senior Engineer on the Cache team (part of the Infra Storage org), you will innovate and operate large-scale, in-house distributed systems to solve Roblox's ever-growing caching challenges. You will report directly to the Engineering Manager for the Cache team. (Check out our recent engineering blog post here to learn more about the team's latest work!) You will: * Lead the architectural transition to a next-generation, multitenant caching service built on ValKey, ensuring strict data, resource, and failure isolation for all tenants. * Drive systemic optimizations to mitigate head-of-line blocking, manage hot keys, and maximize CPU and memory utilization across physical machine clusters. * Design and build robust frameworks to automate development, chaos testing (fault/latency injection), and monitoring for 24x7 mission-critical services, targeting 99.99%+ availability and elastic scalability. * Champion engineering best practices by leading design reviews, performance benchmarking, failure drills, and blameless post-incident retrospectives. * Mentor and empower engineers, fostering a culture of deep domain expertise and seamless knowledge sharing across the Storage, Platform, and Product teams. ## Related Videos - [Reducing LLM Calls with Vector Search Patterns - Raphael De Lio (Redis)](https://www.wearedevelopers.com/videos/1714-reducing-llm-calls-with-vector-search-patterns-raphael-de-lio-redis) - [Advanced Caching Patterns used by 2000 microservices](https://www.wearedevelopers.com/videos/201-advanced-caching-patterns-used-by-2000-microservices) - [Debug a Kubernetes Operator](https://www.wearedevelopers.com/videos/487-debug-a-kubernetes-operator) - [Event based cache invalidation in GraphQL](https://www.wearedevelopers.com/videos/433-event-based-cache-invalidation-in-graphql) - [Scaling: from 0 to 20 million users](https://www.wearedevelopers.com/videos/676-scaling-from-0-to-20-million-users) - [Add Location-based Searching to Site with ElasticSearch](https://www.wearedevelopers.com/videos/77-add-location-based-searching-to-site-with-elasticsearch) ## Related Articles - [Highest Paying Tech Companies for Developers](https://www.wearedevelopers.com/magazine/220-highest-paying-tech-companies-for-developers) - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers) - [How We Built a Worry-Free System That Runs for 10+ Years – And What We’d Do Again](https://www.wearedevelopers.com/magazine/751-how-we-built-a-worry-free-system-that-runs-for-10-years-and-what-we-d-do-again) - [Introducing Redis Agent Memory Server](https://www.wearedevelopers.com/magazine/699-introducing-redis-agent-memory-server) - [Is Software Engineering Over-Saturated?](https://www.wearedevelopers.com/magazine/418-is-software-engineering-over-saturated) - [Dev Digest 131 - AI'm not sure about OSS](https://www.wearedevelopers.com/magazine/472-dev-digest-131-ai-m-not-sure-about-oss)