> Markdown version of [/jobs/ext/1204857-principal-software-engineer-gameplay-teamfight-tactics](https://www.wearedevelopers.com/jobs/ext/1204857-principal-software-engineer-gameplay-teamfight-tactics). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Principal Software Engineer, Gameplay - Teamfight Tactics - **Company:** Riot Games - **Location:** Los Angeles, CA, United States - **Experience:** Experienced - **Salary:** $229,200.0 - $319,500.0 - **Contract:** Permanent contract - **Skills:** C++ (Programming Language), Game Engine, Software Engineering, Information Technology, Unreal Engine, Multiplatform - **Published:** July 8, 2026 - **Apply:** https://www.riotgames.com/en/j/8049865 ## About the Role * 10+ years of software development, including shipping one or more products on large code bases that span a range of platforms and tools * 4+ years Unreal Engine experience, with familiarity in game engine tools, workflows, & content pipelines * Expertise with C++ and Gameplay Engineering (Character, Camera, Controls) * Experience leveraging strong communication skills to collaborate across disciplines (e.g. Design, Art, QA, Production) to create solutions * Experience mentoring others in both soft and hard skills * Product sense, pragmatism, and player empathy in making tech decisions * BS in Computer Science, or proven understanding of Computer Science fundamentals Desired Qualifications: * Familiarity with Teamfight Tactics * Mobile and/or multi-platform experience For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you! ## Description As a Principal Software Engineer on the Live Experiences teams within Teamfight Tactics, you will collaborate with multidisciplinary teams to enable the creation of new game features, systems, and experiences for our players. You will discuss and define the needs of art, design, and audio in a highly collaborative environment. You will build new technology in a wide variety of game systems to meet those needs. As Teamfight Tactics is a multi-platform game, supporting PC, Android, and iOS, cross-platform experience would be beneficial. You will report to the Engineering Manager accountable for the Live Experiences teams., * Build gameplay features and systems for TFT game modes and cosmetics * Build around-game UI features, including progression and monetization flows in collaboration with Visual Designers and User Experience creatives * Collaborate and drive on product, technical and architectural discussions, ensuring alignment with product vision and engineering strategy * Improve efficiency for developers and unlock their ability to create awesome experiences by improving tools and workflows * Align with stakeholders and disciplines spanning multiple teams across TFT to deliver awesome features * Provide mentorship to engineers, tech artists, and tech designers * Participate and improve the team's support rotation * Reduce ambiguity in a problem space through technical discovery & prototyping ## Related Videos - [The Future Past of Technology - A Game Developers POV](https://www.wearedevelopers.com/videos/1386-the-future-past-of-technology-a-game-developers-pov) - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [Building a fully automated escape room](https://www.wearedevelopers.com/videos/735-building-a-fully-automated-escape-room) - [The Dark Corners of Kotlin Multiplatform](https://www.wearedevelopers.com/videos/100143-the-dark-corners-of-kotlin-multiplatform) - [The Impact of AI on Game Development and the Industry](https://www.wearedevelopers.com/videos/100297-the-impact-of-ai-on-game-development-and-the-industry) - [The Story of Games](https://www.wearedevelopers.com/videos/226-the-story-of-games) ## Related Articles - [WWC24 Talk - Brenda Romero - Stay: Surviving and Thriving in Tech](https://www.wearedevelopers.com/magazine/467-wwc24-talk-brenda-romero-stay-surviving-and-thriving-in-tech) - [How to Answer the Interview Question: “Why Do You Want to Be a Software Engineer?”](https://www.wearedevelopers.com/magazine/392-how-to-answer-the-interview-question-why-do-you-want-to-be-a-software-engineer) - [What Developers Can Learn from Indie Games](https://www.wearedevelopers.com/magazine/650-what-developers-can-learn-from-indie-games) - [The 12 Best Jobs for Software Engineers](https://www.wearedevelopers.com/magazine/401-the-12-best-jobs-for-software-engineers) - [What Jobs Can You Get with a Software Engineering Degree?](https://www.wearedevelopers.com/magazine/398-what-jobs-can-you-get-with-a-software-engineering-degree) - [10 Coding Games to Teach You How to Code](https://www.wearedevelopers.com/magazine/151-10-coding-games-to-teach-you-how-to-code)