> Markdown version of [/jobs/ext/1214246-junior-mid-level-designer](https://www.wearedevelopers.com/jobs/ext/1214246-junior-mid-level-designer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # (Junior/Mid) Level Designer - **Company:** Grimlore Games GmbH - **Location:** München, Germany - **Experience:** Starter - **Contract:** Permanent contract - **Skills:** Computer Programming, Modular Design, Visual Effects - **Published:** July 9, 2026 - **Apply:** https://de.indeed.com/viewjob?jk=3dc83b993a662afc ## About the Role * Experience as a level designer in a professional environment (exceptions are made for large & complex great modding projects) with RTS/RPG games * Strong eye for interesting architectural spaces - and mindful of variation in volumes, circulation, lighting, detail distribution and scene composition * Experience in using current generation 3D level editing tools * Excellent eye for details * Good sense for interesting landscapes * Good communication skills * Good documentation skills * Understand basic concepts of game programming * Capable of identifying and supporting gameplay needs and constraints within a game level * Understanding of modular construction methods as it relates to design, memory and performance * Passion for real-time strategy and/or roleplaying games is welcomed * Applicants must be authorized to work in Germany/E.U * Fluent in written and spoken English * A positive attitude ## Description We are looking for a skilled Level Designer who will work closely with our Content Designers (Scripters) and our Art Director to create immersive levels that blend artistic quality with gameplay design. Some of your responsibilities: * Design, build and maintain levels until release * Partner with Content Designers (Scripters) and Writers who will provide narration, game ideas and scripting and collaborate with the Environment Artists who provide art support for textures, final models, VFX, etc. * Grey-boxing / Prototyping * Lighting - for both player navigation and mood * Set dressing and asset placement/environmental storytelling * Performance Evaluation and Optimization for Levels ## Related Videos - [A Lifetime in Games: The Past, Present and Future of the Industry](https://www.wearedevelopers.com/videos/202-a-lifetime-in-games-the-past-present-and-future-of-the-industry) - [Dizzy users close browsers: balancing creativity and accessibility](https://www.wearedevelopers.com/videos/803-dizzy-users-close-browsers-balancing-creativity-and-accessibility) - [Photonic Computing: Programming a New Class of AI Accelerators (incl. Live Coding)](https://www.wearedevelopers.com/videos/100196-photonic-computing-programming-a-new-class-of-ai-accelerators-incl-live-coding) - [Pioneering AI Assistants in Banking](https://www.wearedevelopers.com/videos/1627-pioneering-ai-assistants-in-banking) - [Learn Enough Design to Be Dangerous](https://www.wearedevelopers.com/videos/577-learn-enough-design-to-be-dangerous) - [What’s New and What’s Next in Web UI](https://www.wearedevelopers.com/videos/956-what-s-new-and-what-s-next-in-web-ui) ## Related Articles - [What’s the Difference between a Junior, Mid, and Senior Developer?](https://www.wearedevelopers.com/magazine/238-what-s-the-difference-between-a-junior-mid-and-senior-developer) - [Starter Kit For Job Applications For Developers](https://www.wearedevelopers.com/magazine/7-starter-kit-for-job-applications-for-developers) - [Jobs in Germany for Americans](https://www.wearedevelopers.com/magazine/423-jobs-in-germany-for-americans) - [Where to Find Entry-Level Software Engineering Jobs](https://www.wearedevelopers.com/magazine/397-where-to-find-entry-level-software-engineering-jobs) - [Finding Jobs in Germany](https://www.wearedevelopers.com/magazine/375-finding-jobs-in-germany) - [Backend Developer Salary in Germany [2023]](https://www.wearedevelopers.com/magazine/196-backend-developer-salary-in-germany-2023)