> Markdown version of [/jobs/ext/1260764-ui-engineer](https://www.wearedevelopers.com/jobs/ext/1260764-ui-engineer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # UI Engineer - **Company:** Escape Velocity - **Location:** Madrid, Spain (Remote available) - **Contract:** Permanent contract - **Skills:** Computer Animation, C++ (Programming Language), Software Debugging - **Published:** July 14, 2026 - **Apply:** https://www.adzuna.es/contact-us.html ## About the Role + Experience developing games professionally, and shipping AAA titles + Experience using industry-standard engines such as Unity and UE5 + A keen analytical mind, with strong problem-solving skills + Strong C++ skills and the ability to code and architect gameplay mechanics and tools + Strong math skills + Well versed in games and the ability to articulate what is strong/weak about the design of existing games + Excellent communication and interpersonal skills + Self-motivated, strong work ethic, and able to work independently + Creativity in problem-solving and the ability to think outside of the established solutions + Keen interest in games ## Description As a UI Engineer, you will work closely with Design, Animation, and Audio to Develop, write, implement, and debug code for the UI on our unannounced Project. Requirements What we will do together: + Collaborate with other disciplines (art, design, sound) in implementing the UI. + Write code that fulfills the functional and technical requirements of the project. + Participate in the design of products and perform some testing activities. + Adhere to the project's coding standards. + Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry. + Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks ## Related Videos - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [Live Coding an Augmented Reality Game with WebXR](https://www.wearedevelopers.com/videos/199-live-coding-an-augmented-reality-game-with-webxr) - [Modern C#: A Dive into the Community's Most Loved new Features.](https://www.wearedevelopers.com/videos/693-modern-c-a-dive-into-the-community-s-most-loved-new-features) - [Using AI Without Losing Your Skills](https://www.wearedevelopers.com/videos/2045-using-ai-without-losing-your-skills) - [Building a fully automated escape room](https://www.wearedevelopers.com/videos/735-building-a-fully-automated-escape-room) - [Confuse, Obfuscate, Disrupt: Using Adversarial Techniques for Better AI and True Anonymity](https://www.wearedevelopers.com/videos/1456-confuse-obfuscate-disrupt-using-adversarial-techniques-for-better-ai-and-true-anonymity) ## Related Articles - [What Jobs Can You Get with a Software Engineering Degree?](https://www.wearedevelopers.com/magazine/398-what-jobs-can-you-get-with-a-software-engineering-degree) - [The 12 Best Jobs for Software Engineers](https://www.wearedevelopers.com/magazine/401-the-12-best-jobs-for-software-engineers) - [What Developers Can Learn from Indie Games](https://www.wearedevelopers.com/magazine/650-what-developers-can-learn-from-indie-games) - [Is Software Engineering Hard?](https://www.wearedevelopers.com/magazine/448-is-software-engineering-hard) - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers) - [Dev Digest 130 - The Diablo is in the details](https://www.wearedevelopers.com/magazine/470-dev-digest-130-the-diablo-is-in-the-details)