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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior Embedded Graphics Software Engineer - **Company:** QuEST Defense - **Location:** Cedar Rapids, IA, United States - **Experience:** Expert - **Salary:** $150,000.0 - $170,000.0 - **Contract:** Permanent contract - **Skills:** Application Programming Interfaces (APIs), C++ (Programming Language), Computer Programming, Computer Engineering, Software Debugging, Middleware, Graphics Software, Integrated Development Environments, Multiprocessing, OpenGL, Performance Tuning, Software Architecture, Real-Time Operating Systems, Software Engineering, Systems Integration, Graphics Processing Unit (GPU), Cloud Platform System, Real Time Systems, Generative AI, Information Technology, DO-178B, Software Performance - **Published:** July 15, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=e6a0155c6e5d004f ## About the Role Quest Defense is seeking a Senior Embedded Graphics Software Engineer to support the development, modernization, and sustainment of graphics software for advanced avionics display systems. This role will focus on graphics driver development, graphics middleware, rendering technologies, and performance optimization within safety-critical embedded environments. The ideal candidate will bring deep experience developing graphics software on embedded platforms, including OpenGL-based solutions, graphics drivers, display technologies, and real-time operating systems. This individual will work closely with platform, systems, and hardware engineering teams to enhance graphics performance, support legacy display modernization efforts, and help advance next-generation avionics display capabilities. Hybrid work in Phoenix, AZ is preferred; however, qualified remote candidates will be considered. U.S. Citizenship or U.S. Permanent Resident status is required., * Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or a related technical discipline. * 10+ years of experience developing software for embedded and/or real-time systems. * Strong experience developing embedded graphics software using OpenGL or similar graphics APIs. * Experience developing graphics drivers, display drivers, or GPU-related software * Experience working within DO-178B and/or DO-178C software development environments for safety-critical aerospace systems. * Strong programming experience in C/C++ within embedded and real-time operating system environments. * Experience working with Real-Time Operating Systems (RTOS) in embedded environments. (DEOS highly preferred) * Working knowledge of multi-core processor architectures and their impact on software performance. * U.S. Citizenship or Permanent Resident status. Preferred Qualifications: * Experience with DEOS RTOS. * Experience supporting avionics display systems or aerospace embedded products. * Experience with CPU/GPU shared memory architectures and graphics performance optimization. * Familiarity with FAA certification requirements and multicore certification guidance. * Experience supporting legacy platform modernization efforts. * Master's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field. * Experience in the adoption and/or integration of emerging technologies (e.g., generative AI, automation platforms, digital assistants) into day-to-day operations for continuous improvement. ## Description * Design, develop, integrate, and maintain graphics drivers, graphics middleware, and embedded graphics software supporting avionics display systems. * Support the modernization and enhancement of legacy graphics software and display technologies for safety-critical aerospace applications. * Develop and optimize OpenGL-based graphics solutions for embedded and real-time operating environments. * Collaborate with platform, systems, and hardware engineering teams to ensure efficient interaction between graphics software, GPUs, processors, memory, and display hardware. * Analyze and optimize graphics performance across multi-core processor architectures, including CPU/GPU shared resource utilization. * Investigate and resolve software performance issues related to memory architecture, cache behavior, rendering performance, and system throughput. * Support software integration, verification, debugging, and testing activities throughout the development lifecycle. * Participate in software architecture, design reviews, technical trade studies, and graphics technology evaluations. * Develop technical documentation and engineering artifacts in support of software development and certification activities. * Mentor junior engineers and provide technical leadership in embedded graphics and graphics driver development. ## Related Videos - [Developer’s Perspective: Overview of the Tezos Blockchain Ecosystem](https://www.wearedevelopers.com/videos/237-developer-s-perspective-overview-of-the-tezos-blockchain-ecosystem) - [Remote Driving on Plant Grounds with State-of-the-Art Cloud Technologies](https://www.wearedevelopers.com/videos/251-remote-driving-on-plant-grounds-with-state-of-the-art-cloud-technologies) - [Exploring BOS: The Blockchain Operating System by NEAR Protocol](https://www.wearedevelopers.com/videos/781-exploring-bos-the-blockchain-operating-system-by-near-protocol) - [For the Cars and the Curious: Android Drift](https://www.wearedevelopers.com/videos/499-for-the-cars-and-the-curious-android-drift) - [Crew Management System for Airlines: Plan duties for pilots & flight attendants worldwide](https://www.wearedevelopers.com/videos/1444-crew-management-system-for-airlines-plan-duties-for-pilots-flight-attendants-worldwide) - [Full-stack role-based authorization in 45 minutes](https://www.wearedevelopers.com/videos/312-full-stack-role-based-authorization-in-45-minutes) ## Related Articles - [Is Software Engineering Over-Saturated?](https://www.wearedevelopers.com/magazine/418-is-software-engineering-over-saturated) - [Fully Remote Software Engineer Jobs](https://www.wearedevelopers.com/magazine/447-fully-remote-software-engineer-jobs) - [Highest Paying Tech Companies for Developers](https://www.wearedevelopers.com/magazine/220-highest-paying-tech-companies-for-developers) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline) - [Résumé-Driven Development: How IT trends affect the job market for software developers](https://www.wearedevelopers.com/magazine/59-resume-driven-development-how-it-trends-affect-the-job-market-for-software-developers) - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers)