> Markdown version of [/jobs/ext/1330723-full-stack-designer-developer](https://www.wearedevelopers.com/jobs/ext/1330723-full-stack-designer-developer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Full Stack Designer/Developer - **Company:** The Johns Hopkins University Applied Physics Laboratory LLC - **Location:** Laurel, MD, United States - **Experience:** Experienced - **Salary:** $100,000.0 - **Contract:** Permanent contract - **Skills:** Unity 3d, Balsamiq, HTML, Java (Programming Language), JavaScript (Programming Language), JIRA, Axure RP, Bootstrap (Software), C++ (Programming Language), Cascading Style Sheets (CSS), Data Visualization, Software Debugging, Web Development, Video Game Development, Google Analytics, Design of User Interfaces, Human-Computer Interaction, Python (Programming Language), MongoDB, Rapid Prototyping Process, Software Engineering, SQLite, SQL Databases, Website Wireframe, ReactJS, Gitlab, Git, Vue.js, Syntactically Awesome Style Sheets (SASS), AngularJS, Material UI, Information Technology, Atlassian Tools, Figma, React Redux, Devsecops, Docker, Programming Languages - **Published:** July 18, 2026 - **Apply:** https://www.clearancejobs.com/jobs/9039073/full-stack-designerdeveloper ## About the Role * Hold a Bachelor's Degree in UI/UX development, Computer Science, Software Engineering, Web Development, Game Development, Human Computer Interaction or equivalent, and/or possess 2 years of experience and responsibilities related to UI/UX implementation for a complex system (military system preferred). * Have experience with full stack web development, game development, and/or application development (React and Unity experience preferred). * Have the ability to work independently and with government partners, DoD Sponsors, and analysis teams. * Possess excellent oral and written communication skills. * Are able to obtain a SECRET level security clearance. If selected, you will be subject to a government secret clearance investigation and must meet the requirements for access to classified information. Eligibility requirements include U.S. citizenship. * Hold an Active Secret clearance or above. * Hold a Masters Degree in Information Visualization, UI/UX development, Computer Science, Software Engineering, Web Development, Game Development, Human Computer Interaction, or equivalent. * Have experience in a team environment focused on rapid prototyping * Have at least 5 years of experience related to UI/UX implementation for Navy ship defense systems with practical experience and progressive responsibilities and accomplishments in Cyber, Radar, Surface Electronic Warfare, Mission Planning Ship Self-Defense System (SSDS), and/or Aegis Combat System. * Have practical experience with wireframing tools (e.g., Axure, Sketch, Figma, Balsamiq), and a variety of coding languages, tools, and libraries (e.g. Unity, Python, C++, Java, JavaScript, HTML, CSS/Sass/Less, React, Redux, Angular, Vue, Bootstrap, Material UI, Git, GitLab, Atlassian, JIRA, SQL, SQLite, MongoDB, Google Analytics, Docker etc.). Willingness to travel up to 10% as needed ## Description * Lead and contribute to UI/UX design and development to influence current and future fielded Command and Control systems while advocating for end users. * Rapidly create wireframes, storyboards, and modern, highly intuitive interface and data visualization designs * Work across teams, departments, and organizations to review results, refine concepts, oversee analyses, and propose solutions with a focus on advocating for the warfighter and making sure their voice is heard. * Shape requirements and use cases and execute on associated Functional Flow modeling to influence the DevSecOps and Digital Engineering processes for deployment of prototyped C2 systems * Implement designed solutions, and maintain, test, and debug code. * Produce documentation to capture code framework, architecture and design decisions, and user guides. ## Related Videos - [Designing UX for SRE Agents in High-Stakes Incidents](https://www.wearedevelopers.com/videos/100003-designing-ux-for-sre-agents-in-high-stakes-incidents) - [How a Small Team Shrank a Microsoft Monorepo by 94%](https://www.wearedevelopers.com/videos/1236-how-a-small-team-shrank-a-microsoft-monorepo-by-94) - [The Resilience of the World Wide Web](https://www.wearedevelopers.com/videos/1281-the-resilience-of-the-world-wide-web) - [Improving quality with Agentic AI with Rovo Dev and Xray](https://www.wearedevelopers.com/videos/2005-improving-quality-with-agentic-ai-with-rovo-dev-and-xray) - [Security Pitfalls for Software Engineers](https://www.wearedevelopers.com/videos/726-security-pitfalls-for-software-engineers) - [Git for Code Reviews](https://www.wearedevelopers.com/videos/429-git-for-code-reviews) ## Related Articles - [Dev Digest 134 - Where pixels sing?](https://www.wearedevelopers.com/magazine/477-dev-digest-134-where-pixels-sing) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline) - [16 Best Free React UI Libraries in 2025](https://www.wearedevelopers.com/magazine/148-16-best-free-react-ui-libraries-in-2025) - [Dev Digest 132 - Binging WADFlix?](https://www.wearedevelopers.com/magazine/473-dev-digest-132-binging-wadflix) - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers) - [Dev Digest 129 - Now that's what I call private data!](https://www.wearedevelopers.com/magazine/468-dev-digest-129-now-that-s-what-i-call-private-data)