> Markdown version of [/jobs/ext/1335913-senior-ai-game-designer-american-football](https://www.wearedevelopers.com/jobs/ext/1335913-senior-ai-game-designer-american-football). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior AI Game Designer - American Football - **Company:** Electronic Arts Inc - **Location:** Orlando, FL, United States - **Experience:** Expert - **Salary:** $114,300.0 - $156,200.0 - **Contract:** Franchise - **Skills:** Computer Animation, Artificial Intelligence, C++ (Programming Language), Software Debugging, Programming Tools, Game Engine, Performance Tuning, State Machines, Data Analytics, Unreal Engine - **Published:** July 18, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=1a8eb710b13b64cf ## About the Role * 5+ years of experience developing gameplay AI for shipped console or PC games. * Experience building gameplay AI systems using a modern game engine such as Unreal Engine, Frostbite, Unity, or a proprietary engine. * Experience with Unreal Engine 5 strongly desired * Strong understanding of traditional game AI techniques including Behavior Trees, Blackboards, State Machines, Decision Trees, Utility AI, or similar gameplay AI architectures. * Experience implementing navigation, pathfinding, perception, and tactical decision-making systems. * Strong problem-solving, debugging, and gameplay tuning skills. * Excellent communication and collaboration skills within multidisciplinary development teams. Bonus * Experience shipping games developed in Unreal Engine 5. * Experience developing sports games or team-based gameplay systems. * Familiarity with Unreal Engine Gameplay Ability System (GAS). * Experience using Blueprint and working alongside C++ gameplay engineers. * Experience creating AI debugging, visualization, or authoring tools. * Knowledge of American football strategy, formations, player responsibilities, or sports simulation gameplay. ## Description Reporting to a Game Design Director, you will work at the intersection of game design and engineering. You'll build and tune gameplay AI that brings players, teams, and football strategy to life. You'll collaborate with gameplay engineers, designers, animators, artists, and producers to deliver responsive, believable AI that enhances every moment on the field., * Design, implement, and tune gameplay AI using modern game engine AI systems, with a preference for experience in Unreal Engine including Behavior Trees, Blackboards, AI Perception, Navigation, Environmental Query System (EQS), and Blueprint scripting. * Build decision-making systems using traditional game AI techniques such as Behavior Trees, State Machines, Decision Trees, Utility AI, and other data-driven gameplay systems. * Partner with Gameplay Engineers and Designers to create authentic football behaviors gameplay. * Tune AI behaviors through playtesting, gameplay telemetry, and iterative balancing to deliver engaging and competitive gameplay. * Debug, optimize, and refine AI systems while helping improve designer workflows and development tools. * Collaborate across gameplay, animation, engineering, art, and production to deliver high-quality gameplay features. ## Related Videos - [The Impact of AI on Game Development and the Industry](https://www.wearedevelopers.com/videos/100297-the-impact-of-ai-on-game-development-and-the-industry) - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [Creating bots with Dialogflow CX](https://www.wearedevelopers.com/videos/587-creating-bots-with-dialogflow-cx) - [Building a fully automated escape room](https://www.wearedevelopers.com/videos/735-building-a-fully-automated-escape-room) - [The Future Past of Technology - A Game Developers POV](https://www.wearedevelopers.com/videos/1386-the-future-past-of-technology-a-game-developers-pov) - [What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/videos/997-what-ai-can-can-t-and-shouldn-t-do-for-games) ## Related Articles - [John Romero - What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/magazine/478-john-romero-what-ai-can-can-t-and-shouldn-t-do-for-games) - [How to Become an AI Engineer](https://www.wearedevelopers.com/magazine/331-how-to-become-an-ai-engineer) - [What Industries Outside of AI Are Hiring The Most AI Experts?](https://www.wearedevelopers.com/magazine/98-what-industries-outside-of-ai-are-hiring-the-most-ai-experts) - [Top AI Tools for Developers in 2025](https://www.wearedevelopers.com/magazine/560-top-ai-tools-for-developers-in-2025) - [Navigating the AI Shift](https://www.wearedevelopers.com/magazine/629-navigating-the-ai-shift) - [Transforming Software Development: The Role of AI and Developer Tools](https://www.wearedevelopers.com/magazine/527-transforming-software-development-the-role-of-ai-and-developer-tools)