> Markdown version of [/jobs/ext/1385432-software-engineer-game-development](https://www.wearedevelopers.com/jobs/ext/1385432-software-engineer-game-development). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Software Engineer, Game Development - **Company:** Iteration One GmbH - **Location:** Karlsruhe, Germany - **Contract:** Permanent contract - **Skills:** Artificial Intelligence, C Sharp (Programming Language), Mobile Application Development, Software Design Documents, Video Game Development, Software Engineering, Reactive Programming - **Published:** July 22, 2026 - **Apply:** https://www.adzuna.de/details/5802967930 ## About the Role * Depending on the level, strong professional background in C# and Unity, ideally with live game experience * Ability to write clean, understandable code and document it properly * Collaborative - comfortable working across design, production, and art * Able to estimate timelines and deliver on them * Understanding of mobile development for Android and iOS * Passion for technology and AI Nice to have: deep knowledge of Unity pipelines (asset management, UI, networking), experience with reactive programming (UniRx), and a track record of resolving memory and performance issues. ## Description You'll work across the full development cycle - from pre-production through live operations - as part of a small, cross-functional team. That means writing and optimizing C# in Unity, building efficient and reusable systems, and making sure your code is something your teammates can actually work with. You'll use tools like Codex or Claude Code daily as a core part of how you work. You'll contribute to coding standards, design documents, and help the team move faster and smarter. ## Related Videos - [The Impact of AI on Game Development and the Industry](https://www.wearedevelopers.com/videos/100297-the-impact-of-ai-on-game-development-and-the-industry) - [The Avengers Initiative (Practical Ethics for Software Engineers)](https://www.wearedevelopers.com/videos/2070-the-avengers-initiative-practical-ethics-for-software-engineers) - [Java's Project Loom & Co - the end for reactive programming?](https://www.wearedevelopers.com/videos/993-java-s-project-loom-co-the-end-for-reactive-programming) - [What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/videos/997-what-ai-can-can-t-and-shouldn-t-do-for-games) - [The Software Engineer 2030: From Coder To AI Orchestrator? - Patrick Schnell](https://www.wearedevelopers.com/videos/1825-the-software-engineer-2030-from-coder-to-ai-orchestrator-patrick-schnell) - [AI Driven Development](https://www.wearedevelopers.com/videos/100340-ai-driven-development) ## Related Articles - [What Jobs Can You Get with a Software Engineering Degree?](https://www.wearedevelopers.com/magazine/398-what-jobs-can-you-get-with-a-software-engineering-degree) - [System change: restart as developer?](https://www.wearedevelopers.com/magazine/39-system-change-restart-as-developer) - [Navigating the AI Shift](https://www.wearedevelopers.com/magazine/629-navigating-the-ai-shift) - [Where to Find Entry-Level Software Engineering Jobs](https://www.wearedevelopers.com/magazine/397-where-to-find-entry-level-software-engineering-jobs) - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers) - [John Romero - What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/magazine/478-john-romero-what-ai-can-can-t-and-shouldn-t-do-for-games)