> Markdown version of [/jobs/ext/1396884-rendering-engineer-infotainment-vehicle-software](https://www.wearedevelopers.com/jobs/ext/1396884-rendering-engineer-infotainment-vehicle-software). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Rendering Engineer, Infotainment, Vehicle Software - **Company:** Tesla Motors - **Location:** Palo Alto, CA, United States - **Salary:** $120,000.0 - **Contract:** Permanent contract - **Skills:** Application Programming Interfaces (APIs), Aliasing, Software Applications, C++ (Programming Language), Software Quality, Software Debugging, Direct3D, Video Game Development, Game Engine, OpenGL Shading Language, Graphics Software, Mobile Application Software, OpenGL, Productivity Software, HLSL - **Published:** July 23, 2026 - **Apply:** https://diversityjobs.com/main/sendform/8/8/28176/1/17684963?backUrl=%2Fcareer%2F17684963%2FRendering-Engineer-Infotainment-Vehicle-Software-California-Palo-Alto ## About the Role * Proficient in C and C++ * Proficient in lighting models, anti-aliasing techniques, post-processing, and shaders * Proficient in OpenGL and OpenGLES 2 and 3. Experience with other rendering API's, such as Vulkan and Direct3D, is a plus * Good understanding of 3D mathematics and linear algebra * Experience writing and shipping real-time graphics code * Good understanding of the full rendering pipeline, from loading data from disk to displaying pixels on the screen. Experience with game engines (Godot, Unity, Unreal) is a plus * High standards for code quality, maintainability, and performance * Ability to quickly understand internally and externally developed code * Strong CPU and GPU debugging and optimization skills ## Description Tesla is expanding its Infotainment Applications software engineering team responsible for building in-car user interfaces, autopilot visualization, entertainment (media streaming and video games), productivity applications (phone, calendar, browser), and our mobile application. This team's work is front and center of Tesla's vehicle fleet, with millions of customers around the world experiencing and interacting with their software as the primary interface to the vehicle. We are looking for highly motivated graphics software engineers to continue creating, developing, and evolving Tesla's in-vehicle customer experiences. Come help us take our products to the next level to accelerate the transition to sustainable energy. What You'll Do * Design and implement real-time rendering techniques * Write GLSL shaders to create state-of-the-art visuals * Design, code, and debug 2D and 3D UI interfaces and architectures * Diagnose and fix GPU and CPU performance issues related to memory/disk footprint, frame rate, and network bandwidth * Work with a cross-functional team of hardware engineers, application/UI software engineers, QA/Validation, and designers ## Related Videos - [For the Cars and the Curious: Android Drift](https://www.wearedevelopers.com/videos/499-for-the-cars-and-the-curious-android-drift) - [Pointers? In My Python? It's More Likely Than You Think](https://www.wearedevelopers.com/videos/358-pointers-in-my-python-it-s-more-likely-than-you-think) - [Developing an AI.SDK](https://www.wearedevelopers.com/videos/198-developing-an-ai-sdk) - [Go Generics](https://www.wearedevelopers.com/videos/435-go-generics) - [Building a hypercar from scratch](https://www.wearedevelopers.com/videos/607-building-a-hypercar-from-scratch) - [Introducing JSON Structure](https://www.wearedevelopers.com/videos/100219-introducing-json-structure) ## Related Articles - [How software is steering vehicle technology](https://www.wearedevelopers.com/magazine/515-how-software-is-steering-vehicle-technology) - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers) - [Highest Paying Tech Companies for Developers](https://www.wearedevelopers.com/magazine/220-highest-paying-tech-companies-for-developers) - [Dev Digest 112 - The True Crime of AI Development](https://www.wearedevelopers.com/magazine/421-dev-digest-112-the-true-crime-of-ai-development) - [Dev Digest 129 - Now that's what I call private data!](https://www.wearedevelopers.com/magazine/468-dev-digest-129-now-that-s-what-i-call-private-data) - [Dev Digest 130 - The Diablo is in the details](https://www.wearedevelopers.com/magazine/470-dev-digest-130-the-diablo-is-in-the-details)