> Markdown version of [/jobs/ext/1425884-unity-game-play-engineer](https://www.wearedevelopers.com/jobs/ext/1425884-unity-game-play-engineer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Unity Game Play Engineer - **Company:** Red Games Co. - **Location:** Salt Lake City, UT, United States - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Clean Code Principles, Computer Animation, Agile Methodology, Artificial Intelligence, Apple IOS, C Sharp (Programming Language), Video Game Development, Game Engine, Automation of Marketing, Performance Tuning, Computer Networking Systems, State Machines, HLSL - **Published:** July 24, 2026 - **Apply:** https://www.juju.com/job/00000000gj03dp ## About the Role We are seeking a dynamic, Unity Gameplay Developer to join our Salt Lake City studio. This person will play a key role in designing, building, and integrating engaging gameplay experiences for mobile and other platforms including Steam and PC. The ideal candidate has a deep understanding of gameplay programming, including player controls, game mechanics, progression systems, AI, physics, animation, UI, and moment-to-moment game feel. They will also bring strong knowledge of networking, programmatic art, code architecture, optimization, and development best practices. This developer will have senior-level expertise in Unity and C#, experience leading technical efforts and mentoring others, and an excitement to grow with our team., + Expert-level knowledge of Unity and C#. + At least five years of professional experience in Unity game development. + Demonstrated experience developing and shipping gameplay systems for commercial games. + Strong understanding of gameplay architecture, player controls, physics, animation, AI, state machines, progression systems, and game feel. + Proven ability to rapidly prototype, evaluate, and refine gameplay mechanics. + Experience collaborating closely with game designers, artists, and animators throughout development. + Strong knowledge of game engines, networking, performance optimization, graphics, and shaders. + Experience developing and optimizing games for iOS and Android platforms. + Ability to self-organize, lead technical efforts, and take ownership of features from concept through launch. + Strong problem-solving skills and the ability to balance technical quality, player experience, schedule, and project requirements. + Excellent verbal and written communication skills. + Ability to work effectively within a schedule in a fast-paced, dynamic environment. + Ability to quickly learn complex systems and new technologies. + A strong passion for games and creating high-quality player experiences. ## Description + Design, implement, and refine responsive, engaging gameplay systems and mechanics. + Develop player controls, character behaviors, game modes, progression systems, AI, physics interactions, animation systems, and other core gameplay features. + Work closely with game designers to translate concepts and prototypes into polished, scalable gameplay experiences. + Rapidly prototype new mechanics and iterate based on playtesting, player feedback, analytics, and creative direction. + Improve moment-to-moment game feel through responsive controls, clear feedback, satisfying interactions, and thoughtful pacing. + Write clear, maintainable, and performant code for cross-platform mobile games. + Collaborate with producers, designers, artists, animators, QA, and other developers to ensure games are fun, responsive, stable, and engaging. + Partner with game directors and producers to estimate work, evaluate technical approaches, improve development processes, and identify and mitigate project risks. + Build flexible tools and systems that allow designers and artists to efficiently create, tune, and iterate on gameplay content. + Optimize gameplay systems for performance across a wide range of iOS and Android devices. + Improve content, development, and build pipelines throughout production. + Contribute to a culture of ownership and continual improvement through knowledge sharing, constructive feedback, and participation in agile development. + Mentor junior and intermediate developers, helping them strengthen their technical skills and improve the quality of their work. ## Related Videos - [Xcode development redefAIned](https://www.wearedevelopers.com/videos/100195-xcode-development-redefained) - [Building a fully automated escape room](https://www.wearedevelopers.com/videos/735-building-a-fully-automated-escape-room) - [Winning talents through play - Corporate Gaming with AKEYI](https://www.wearedevelopers.com/videos/1062-winning-talents-through-play-corporate-gaming-with-akeyi) - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [Coding an Immersive Copilot using Unity / .NET and Azure OpenAI!](https://www.wearedevelopers.com/videos/1204-coding-an-immersive-copilot-using-unity-net-and-azure-openai) - [Harnessing Apple Intelligence: Live Coding with Swift for iOS](https://www.wearedevelopers.com/videos/1515-harnessing-apple-intelligence-live-coding-with-swift-for-ios) ## Related Articles - [What Developers Can Learn from Indie Games](https://www.wearedevelopers.com/magazine/650-what-developers-can-learn-from-indie-games) - [What’s the Difference between a Junior, Mid, and Senior Developer?](https://www.wearedevelopers.com/magazine/238-what-s-the-difference-between-a-junior-mid-and-senior-developer) - [Dev Digest 185: Hello Asia, Gaming is the Future & Vibe Scheming!](https://www.wearedevelopers.com/magazine/628-dev-digest-185-hello-asia-gaming-is-the-future-vibe-scheming) - [Software Engineer Salary London](https://www.wearedevelopers.com/magazine/252-software-engineer-salary-london) - [Dev Digest 203: Play 90s Games, Don't Return to Office & Manage Agents](https://www.wearedevelopers.com/magazine/683-dev-digest-203-play-90s-games-don-t-return-to-office-manage-agents) - [WWC24 Talk - Brenda Romero - Stay: Surviving and Thriving in Tech](https://www.wearedevelopers.com/magazine/467-wwc24-talk-brenda-romero-stay-surviving-and-thriving-in-tech)