> Markdown version of [/jobs/ext/1428267-concept-artist](https://www.wearedevelopers.com/jobs/ext/1428267-concept-artist). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Concept Artist - **Company:** EYE GAMING LLC - **Location:** United States (Remote available) - **Salary:** $50,000.0 - $200,000.0 - **Contract:** Permanent contract - **Skills:** Video Game Development, Visual Effects - **Published:** July 24, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=0a48ad1976d69f4a ## About the Role * Broad understanding of the casual game market and current trends in the industry; * Ability to determine artistic direction, provide relevant support for the team and present visual concepts internally and to partners; * Experience in complete development and art design of casual projects; * Knowledge of game development team operations; * Ability to provide feedback on optimizing workflow to our partners. * Fluency in Mandarin is preferable. ## Description * Enhance the team's existing art quality, include but not limited to character design and environment design. * Provide overall guidelines for the development team on art style and achieve quality results; * Assist the development team in understanding visual effects in games and make relevant improvements; * Help the team learn about western arts and culture; * dentify cultural and artistic elements in our game that do not cater to a western audience and facilitate internal discussion to solve such issues; * Collaborate with the development team to explore market potential; * Coordinate with the development team to ensure smooth cooperation. ## Related Videos - [What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/videos/997-what-ai-can-can-t-and-shouldn-t-do-for-games) - [Winning talents through play - Corporate Gaming with AKEYI](https://www.wearedevelopers.com/videos/1062-winning-talents-through-play-corporate-gaming-with-akeyi) - [Dizzy users close browsers: balancing creativity and accessibility](https://www.wearedevelopers.com/videos/803-dizzy-users-close-browsers-balancing-creativity-and-accessibility) - [How Data is Shaping our Games](https://www.wearedevelopers.com/videos/176-how-data-is-shaping-our-games) - [The Future Past of Technology - A Game Developers POV](https://www.wearedevelopers.com/videos/1386-the-future-past-of-technology-a-game-developers-pov) - [What’s New and What’s Next in Web UI](https://www.wearedevelopers.com/videos/956-what-s-new-and-what-s-next-in-web-ui) ## Related Articles - [Dev Digest 185: Hello Asia, Gaming is the Future & Vibe Scheming!](https://www.wearedevelopers.com/magazine/628-dev-digest-185-hello-asia-gaming-is-the-future-vibe-scheming) - [John Romero - What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/magazine/478-john-romero-what-ai-can-can-t-and-shouldn-t-do-for-games) - [What Developers Can Learn from Indie Games](https://www.wearedevelopers.com/magazine/650-what-developers-can-learn-from-indie-games) - [Dev Digest 203: Play 90s Games, Don't Return to Office & Manage Agents](https://www.wearedevelopers.com/magazine/683-dev-digest-203-play-90s-games-don-t-return-to-office-manage-agents) - [Dev Digest 112 - The True Crime of AI Development](https://www.wearedevelopers.com/magazine/421-dev-digest-112-the-true-crime-of-ai-development) - [Navigating the AI Shift](https://www.wearedevelopers.com/magazine/629-navigating-the-ai-shift)