> Markdown version of [/jobs/ext/1449832-staff-software-engineer-xr-graphics-ios-metal](https://www.wearedevelopers.com/jobs/ext/1449832-staff-software-engineer-xr-graphics-ios-metal). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Staff Software Engineer, XR Graphics (iOS/Metal) - **Company:** Google LLC - **Location:** San Jose, CA, United States - **Experience:** Expert - **Salary:** $207,000.0 - $301,000.0 - **Contract:** Permanent contract - **Skills:** 3D Computer Graphics Software, Application Programming Interfaces (APIs), Computer Vision, Augmented Reality, C++ (Programming Language), Compilers, Digital Rendering, Game Engine, Graphics Software, Open Source Technology, Software Engineering, Software Systems, System Software, Graphics Processing Unit (GPU), Virtual Reality, Gpu Programming, Information Technology - **Published:** July 26, 2026 - **Apply:** https://dejobs.org/x/x/EC2A9B8E96634FF19FDF3EE4CAC06303/job/ ## About the Role Experience owning outcomes and decision making, solving ambiguous problems and influencing stakeholders; deep expertise in domain., * Bachelor's degree or equivalent practical experience. * 8 years of experience in software development (e.g., C++). * 5 years of experience testing, and launching software products. * 5 years of experience with graphics, 3D graphics, GPU programming, mobile GPU, or iOS GPU. Preferred qualifications: * Master's degree or PhD in Engineering, Computer Science, or a related technical field. * Experience with GPU programming models. * Experience with Vulkan. * Experience identifying performance bottlenecks and optimizing applications. * Experience with computer vision, augmented reality, or game engines (e.g., unity). * Understanding of software systems/driver level software. ## Description As a part of the XR Graphics team, you will build the graphics tools and render pipeline for the Android XR platform. You will have expertise in various components of the graphics stack, including shader compilers, graphics Application Programming Interfaces (APIs), tools, and drivers. You will collaborate with key application developers and hardware providers to optimize the performance of the graphics stack. You will develop and recommend graphics best practices for XR and other rendering environments., You will work with a variety of graphics hardware and low level APIs, each with their own unique issues. You will have experience with Graphics Processing Units (GPUs) and real-time graphics and are adept at squeezing out maximum performance from GPUs., * Adapt, build, and launch first-party XR experiences for iPhones paired with next-generation wearables by developing an open-source, low-level GPU profiler that can scale across multiple XR hardware devices. * Develop and hyper-optimize the rendering backends for XR's 3D engine. * Refine and extend the programming model for Vulkan graphics rendering on mobile. * Develop low level software for graphics: shaders for distortion correction, rendering algorithms for the "reality" part of virtual reality (VR), system software architecture and performance. * Design, build, and launch cross-platform XR APIs and Software Development Kits (SDKs) at the intersection of graphics APIs, graphics drivers, and 3D processing. ## Related Videos - [Apple Vision Pro: Proven Development Methods Meet the Latest Technology](https://www.wearedevelopers.com/videos/1190-apple-vision-pro-proven-development-methods-meet-the-latest-technology) - [Just-in-time Compilation in JVM](https://www.wearedevelopers.com/videos/240-just-in-time-compilation-in-jvm) - [Building a fully automated escape room](https://www.wearedevelopers.com/videos/735-building-a-fully-automated-escape-room) - [CUDA Python: GPU programming for the modern developer](https://www.wearedevelopers.com/videos/100221-cuda-python-gpu-programming-for-the-modern-developer) - [Building a Compiler with C#](https://www.wearedevelopers.com/videos/116-building-a-compiler-with-c) - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) ## Related Articles - [Highest Paying Tech Companies for Developers](https://www.wearedevelopers.com/magazine/220-highest-paying-tech-companies-for-developers) - [How Much FAANG Companies Actually Pay Software Engineers in 2025](https://www.wearedevelopers.com/magazine/230-how-much-faang-companies-actually-pay-software-engineers-in-2025) - [Software Developer Salary in Germany [2023]](https://www.wearedevelopers.com/magazine/194-software-developer-salary-in-germany-2023) - [Software Engineer Salary London](https://www.wearedevelopers.com/magazine/252-software-engineer-salary-london) - [What Jobs Can You Get with a Software Engineering Degree?](https://www.wearedevelopers.com/magazine/398-what-jobs-can-you-get-with-a-software-engineering-degree) - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers)