> Markdown version of [/jobs/ext/145841-designer-modular-systems](https://www.wearedevelopers.com/jobs/ext/145841-designer-modular-systems). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Designer - Modular Systems - **Company:** Atomic Design, Inc. - **Location:** United States - **Experience:** Experienced - **Contract:** Permanent contract - **Skills:** Computer-Aided Design, 3D Rendering, Adobe Creative Cloud, Adobe InDesign, Vectorworks - **Published:** May 19, 2026 - **Apply:** https://www.atomicdesign.tv/careers/designer-modular-systems/ ## About the Role * Adobe Creative Suite. * Fluent in Vectorworks or equivalent CAD program. * Familiarity with 3D rendering programs (Cinema 4D or equivalent software). * Experience with Graphics (a plus). * Effective written and verbal communication skills. * Strong inter-personal skills with the ability to work with many personality types. * Understanding of all facets of scenic construction, rigging, lighting and video. * Solid knowledge of theater terms and operations. * Excellent problem-solving abilities. Credentials and Experience * Bachelor's Degree in Design, Scenic Design or related field with 3 years' experience OR 5 years of related design experience. * Maintain current passport and if applicable current driver's license / clean driving record. Physical Requirements Ability to perform typical office tasks using a computer and phone in a typical office environment. Work Environment * Typical office environment for the majority of the time with occasional work outdoors or in event venues. * Ability to travel up to 40% of the year, both domestically and internationally. ## Description 1. Culture / One ATOMIC - Every employee plays a role in shaping and sustaining our culture. How we show up and engage matters. Inputs include: 1. Work at "mastering" our skills while "modelling" ATOMIC values of respect, curiosity, collaboration, resourcefulness, flexibility, and caring candor. 1. Contribute to the development of a safety culture. 1. "Other duties as assigned" is part of our team culture. While we have individual roles and responsibilities, one constant is help and support for each other. 1. The dynamic nature of the live events industry requires flexibility to work overtime, including early mornings, evenings and weekends, as dictated by project schedules and client needs. 2. Produce and present concepts, designs, and renderings for internal and external clients, while managing client expectations through the design process for overall look, budget, and timeline. 3. Manage multiple design assignments simultaneously with varying deadlines and expectations. 4. Support R&D as necessary for new product and product launches. 5. Generate build instruction steps for new products or custom applications. 6. Conduct feasibility studies to solve technical design problems with R&D and Light Assembly. 7. Solve problems and be resourceful and adaptable to client needs. 8. Communicate clearly with all departments internally and externally on fabrication, advising/partnering with CNC, graphics, light assembly, softgood and other key stakeholders to maintain overall design aesthetic and client expectations. 9. Remain current with industry trends and technology, keeping a pulse on ATOMIC's expanding capabilities across all profit centers. 10. Be proactive with professional development. Organizational Relationships * The Designer reports to the Creative Director, Design. ## Related Videos - [TresJS a new declarative ThreeJS as Vue components](https://www.wearedevelopers.com/videos/543-tresjs-a-new-declarative-threejs-as-vue-components) - [Typescript, React and Atomic Design - a match made in heaven](https://www.wearedevelopers.com/videos/125-typescript-react-and-atomic-design-a-match-made-in-heaven) - [Videogames: The Medium of the 21st Century](https://www.wearedevelopers.com/videos/1397-videogames-the-medium-of-the-21st-century) - [Building the Right Product and Building It Right: A Glimpse into Extreme Programming, Atomic Design ](https://www.wearedevelopers.com/videos/398-building-the-right-product-and-building-it-right-a-glimpse-into-extreme-programming-atomic-design) - [Learn Enough Design to Be Dangerous](https://www.wearedevelopers.com/videos/577-learn-enough-design-to-be-dangerous) - [AR Kit intro - placing 3D objects in a scene and interacting with them in real-time](https://www.wearedevelopers.com/videos/136-ar-kit-intro-placing-3d-objects-in-a-scene-and-interacting-with-them-in-real-time) ## Related Articles - [Why Attend a Developer Event in 2026?](https://www.wearedevelopers.com/magazine/688-why-attend-a-developer-event-in-2026) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline) - [What Makes WeAreDevelopers World Congress Different From Every Other Tech Event?](https://www.wearedevelopers.com/magazine/701-what-makes-wearedevelopers-world-congress-different-from-every-other-tech-event) - [Top 7 CSS Frameworks in 2025](https://www.wearedevelopers.com/magazine/362-top-7-css-frameworks-in-2025) - [Declarative Design and a fresh take on collaboration with developers](https://www.wearedevelopers.com/magazine/595-declarative-design-and-a-fresh-take-on-collaboration-with-developers) - [Are design and development really just the same thing?](https://www.wearedevelopers.com/magazine/520-are-design-and-development-really-just-the-same-thing)