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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Experience Designer - **Company:** Deeplocal Inc. - **Location:** Pittsburgh, PA, United States (Remote available) - **Experience:** Experienced - **Salary:** $50,000.0 - $84,000.0 - **Contract:** Permanent contract - **Skills:** Computer Animation, 3d Models, 3D Computer Graphics Software, 3D Visualization, Adobe Photoshop, Artificial Intelligence, Cinema 4D, Design Studio, Design of User Interfaces, Interaction Design, Rapid Prototyping Process, SketchUp (3D Modeling Software), Rhino, Physical Design - **Published:** May 20, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=4e6f5fb811b514b8 ## About the Role Do you have experience in User journey mapping?, You care deeply about design quality, from the high-level concept to the smallest detail. * You are curious about how things work, how people move through spaces, and how physical, visual, digital, and interactive elements come together to create an experience. * You may have a primary creative discipline, but you are excited to work across disciplines and learn new tools, methods, and ways of making. * You enjoy participating in cross-functional teams, balancing aesthetic considerations with engineering, technology, fabrication, brand, and user experience. * You can communicate ideas visually and verbally, whether through sketches, diagrams, storyboards, renders, references, mockups, writing, prototypes, or decks. * You can handle multiple projects simultaneously, keeping track of deadlines and self-directing your workload and priorities. * You are aesthetically agile and can design for a variety of brands with different styles, tones, palettes, and voices. * You are eager to develop creative concepts that integrate thoughtful user experience, physical interaction, and strong storytelling. * You like getting your hands dirty, using rapid prototyping, low-fidelity models, tests, sketches, or mockups to prove out design concepts. * You have 2-4 years of experience, preferably in a creative agency, experiential studio, design studio, architecture/interiors practice, production environment, or similar setting. Responsibilities Creative Concepting Collaborate with Creative Directors, Designers, Strategists, and Creative Technologists to develop concepts that are inventive, strategic, and meaningful for audiences. Physical + Spatial Thinking Contribute to ideas that live in physical space, including installations, environments, objects, interactive moments, exhibits, activations, and brand experiences. Experience Design Concept, develop, and diagram user experiences through storyboards, flowcharts, spatial diagrams, journey maps, or other tools. Help ensure the experience remains clear, compelling, and on brand. Visual + Verbal Communication Create compelling ways to communicate ideas, using the media that best fits the concept: sketches, references, renderings, motion tests, copy, diagrams, layouts, moodboards, decks, prototypes, or AI-assisted visualization., Experiential Design Ability to think through physical experience: form, materiality, interaction, layout, flow, behavior, sequence, and user journey. Concept Development Ability to craft cross-discipline ideas and support them with visuals, language, references, and clear rationale. Spatial + Physical Communication Ability to show how an idea works in space. This could include sketches, diagrams, renderings, models, prototypes, storyboards, plans, sections, physical mockups, or other visual methods. Concept Visualization Ability to communicate abstract concepts through compelling visual mockups using whatever media you feel most comfortable with: sketching, rendering, Photoshop, motion tests, AI tools, deck design, 3D software, or other methods. 3D Thinking You do not need to be a dedicated 3D designer, but you must be able to think spatially and communicate physical ideas. Proficiency in Rhino, SketchUp, Blender, Cinema 4D, Unreal, Enscape, or similar tools is a plus. Design Craft Strong taste, strong composition, and an ability to make ideas feel considered, polished, and intentional. Interaction Awareness Interest in how people engage with physical experiences, objects, interfaces, environments, and technology. ## Description Depending on your background and the needs of the project, contribute to environmental design, object design, spatial layouts, 3D visualization, or physical product-like concepts. Collaborate with production designers and engineers to make ideas buildable. Cross-Discipline Collaboration Work closely with creative, technology, engineering, fabrication, and production teams to shape ideas that are ambitious but achievable. Bringing Ideas to Fruition Contribute across project phases, from early concepting and pitch development through design refinement, pre-production, and production. Creative Excellence Stay curious about culture, emerging technology, materials, interaction patterns, visual trends, and new tools. Bring references, ideas, and energy that help push the work beyond the expected., Ideal candidates are those who can contribute across several disciplines. We're a small, collaborative creative team with mostly multidisciplinary backgrounds. We value people who have a strong primary craft but are eager to stretch into unfamiliar territory. Your core strength might be in one or more of the following: * Physical Design * Interactive Design * Experience Design * Graphic Design * Motion Design * Animation * Art Direction * Copywriting * Strategy * 3D Modeling * Architecture * Interior Design * Environmental Design * Product Design * UI Design * UX Design * 2D + 3D Visualization Regardless of your primary discipline, we need to see evidence that you can think about people, space, objects, interaction, and experience. The strongest portfolios will show how ideas become tangible, spatial, interactive, or experiential - not just how they look on a screen. Portfolio Guidance Please include work that demonstrates how you think, not just final outcomes. We are especially interested in seeing: * Concepts for physical or interactive experiences * Environmental, spatial, installation, or exhibit work * Storyboards, diagrams, sketches, or process work * Prototypes, mockups, models, or tests * Motion or graphic systems applied to physical spaces * Digital concepts that connect to real-world behavior or interaction * Examples of how you communicate an idea to a team or client Your portfolio does not need to show finished experiential work from major brands. Student work, self-directed projects, prototypes, speculative concepts, small installations, event work, spatial studies, or experimental projects are welcome if they show strong thinking and a clear relationship to physical experience. ## Related Videos - [TresJS a new declarative ThreeJS as Vue components](https://www.wearedevelopers.com/videos/543-tresjs-a-new-declarative-threejs-as-vue-components) - [What If We Designed Employee Experience Like a Customer Journey?](https://www.wearedevelopers.com/videos/1824-what-if-we-designed-employee-experience-like-a-customer-journey) - [Cross platform Augmented Reality development with React Native](https://www.wearedevelopers.com/videos/160-cross-platform-augmented-reality-development-with-react-native) - [Learn Enough Design to Be Dangerous](https://www.wearedevelopers.com/videos/577-learn-enough-design-to-be-dangerous) - [UX is a fullstack job!](https://www.wearedevelopers.com/videos/1020-ux-is-a-fullstack-job) - [Debugging Machine Learning Code](https://www.wearedevelopers.com/videos/71-debugging-machine-learning-code) ## Related Articles - [Top 5 Web Design Trends for 2023](https://www.wearedevelopers.com/magazine/155-top-5-web-design-trends-for-2023) - [Are design and development really just the same thing?](https://www.wearedevelopers.com/magazine/520-are-design-and-development-really-just-the-same-thing) - [The future is here: How artificial intelligence is influencing UX design](https://www.wearedevelopers.com/magazine/65-the-future-is-here-how-artificial-intelligence-is-influencing-ux-design) - [Declarative Design and a fresh take on collaboration with developers](https://www.wearedevelopers.com/magazine/595-declarative-design-and-a-fresh-take-on-collaboration-with-developers) - [Why developer experience matters](https://www.wearedevelopers.com/magazine/514-why-developer-experience-matters) - [10 Creative Workshop Ideas for Conferences](https://www.wearedevelopers.com/magazine/363-10-creative-workshop-ideas-for-conferences)