> Markdown version of [/jobs/ext/1485135-3d-game-developer-panda3d](https://www.wearedevelopers.com/jobs/ext/1485135-3d-game-developer-panda3d). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # 3D Game Developer (Panda3D) - **Company:** Human Union Data, Inc. - **Location:** United States (Remote available) - **Salary:** $104,000.0 - $312,000.0 - **Contract:** Permanent contract - **Skills:** Artificial Intelligence, Video Game Development - **Published:** July 29, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=71d8c8147077de70 ## About the Role * Portfolio or production experience in game art or an adjacent creative discipline for 3D Game Developer (Panda3D) work. * Hands-on familiarity with the standard tooling for the discipline. * Comfort applying multi-page rubrics consistently across long batches. * Clear written reasoning that names the craft issue and the standard being applied. * Reliable async availability for at least 10 hours per week., * Studio, agency, or in-house team experience shipping production work. * Prior experience reviewing AI-assisted creative tooling and its failure modes. * Familiarity with AAA or feature-grade pipelines and asset standards., * Creative review * Production-grade craft * Tooling fluency * Asset evaluation * Game art * Panda3D Work model Remote - US-eligible. Remote · Independent specialist contractor. Employment type: CONTRACTOR. Applicants must be authorized to work from US. ## Description * Review AI outputs against current game art craft and tooling standards for 3D Game Developer (Panda3D) assignments. * Grade composition, constraint adherence, and production-readiness on a structured rubric. * Flag tooling-specific failures (file format, scale, naming, layer hygiene) with severity tags. * Capture the corrected approach or reference so the modeling team can train on it. * Adjudicate disputed creative judgments against published references or firm style guides. * Maintain reviewer-quality scores in inter-rater calibration cycles., * Grade a model's game art output against the brief and rate craft, constraints, and production-readiness. * Flag a tooling-specific failure (incorrect file format, unsupported feature, naming convention) with severity. * Adjudicate a disputed creative judgment between two reviewers using a firm style guide. * Audit a 25-asset batch for rubric consistency and report drift to the program lead. ## Related Videos - [What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/videos/997-what-ai-can-can-t-and-shouldn-t-do-for-games) - [The Impact of AI on Game Development and the Industry](https://www.wearedevelopers.com/videos/100297-the-impact-of-ai-on-game-development-and-the-industry) - [Edit Your Future: Queerverse Radical AI](https://www.wearedevelopers.com/videos/909-edit-your-future-queerverse-radical-ai) - [The Future Past of Technology - A Game Developers POV](https://www.wearedevelopers.com/videos/1386-the-future-past-of-technology-a-game-developers-pov) - [Hiring AI Native Talents](https://www.wearedevelopers.com/videos/100268-hiring-ai-native-talents) - [AI is dead, long live AK](https://www.wearedevelopers.com/videos/1093-ai-is-dead-long-live-ak) ## Related Articles - [John Romero - What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/magazine/478-john-romero-what-ai-can-can-t-and-shouldn-t-do-for-games) - [Dev Digest 132 - Binging WADFlix?](https://www.wearedevelopers.com/magazine/473-dev-digest-132-binging-wadflix) - [Navigating the AI Shift](https://www.wearedevelopers.com/magazine/629-navigating-the-ai-shift) - [What Industries Outside of AI Are Hiring The Most AI Experts?](https://www.wearedevelopers.com/magazine/98-what-industries-outside-of-ai-are-hiring-the-most-ai-experts) - [Dev Digest 185: Hello Asia, Gaming is the Future & Vibe Scheming!](https://www.wearedevelopers.com/magazine/628-dev-digest-185-hello-asia-gaming-is-the-future-vibe-scheming) - [How to Become an AI Engineer](https://www.wearedevelopers.com/magazine/331-how-to-become-an-ai-engineer)