> Markdown version of [/jobs/ext/1487108-2d-game-developer-defold](https://www.wearedevelopers.com/jobs/ext/1487108-2d-game-developer-defold). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # 2D Game Developer (Defold) - **Company:** Human Union Data, Inc. - **Location:** United States (Remote available) - **Contract:** Permanent contract - **Skills:** Artificial Intelligence, Software Engineering - **Published:** July 29, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=a7bf8ab549261d48 ## About the Role * Portfolio or production experience in game art or an adjacent creative discipline for 2D Game Developer (Defold) work. * Hands-on familiarity with the standard tooling for the discipline. * Comfort applying multi-page rubrics consistently across long batches. * Clear written reasoning that names the craft issue and the standard being applied. * Reliable async availability for at least 10 hours per week., * Studio, agency, or in-house team experience shipping production work. * Prior experience reviewing AI-assisted creative tooling and its failure modes. * Familiarity with AAA or feature-grade pipelines and asset standards., * Creative review * Production-grade craft * Tooling fluency * Asset evaluation * Game art * Software engineering Work model Remote - US-eligible. Remote · Independent specialist contractor. Employment type: CONTRACTOR. Applicants must be authorized to work from US. ## Description 2D Game Developer (Defold) is a remote review track for evaluating AI outputs across game art workflows. Reviewers grade craft, constraints, and tooling adherence; flag production-readiness issues; and document the corrected approach so the modeling team can train on it., * Review AI outputs against current game art craft and tooling standards for 2D Game Developer (Defold) assignments. * Grade composition, constraint adherence, and production-readiness on a structured rubric. * Flag tooling-specific failures (file format, scale, naming, layer hygiene) with severity tags. * Capture the corrected approach or reference so the modeling team can train on it. * Adjudicate disputed creative judgments against published references or firm style guides. * Maintain reviewer-quality scores in inter-rater calibration cycles., * Grade a model's game art output against the brief and rate craft, constraints, and production-readiness. * Flag a tooling-specific failure (incorrect file format, unsupported feature, naming convention) with severity. * Adjudicate a disputed creative judgment between two reviewers using a firm style guide. * Audit a 25-asset batch for rubric consistency and report drift to the program lead. ## Related Videos - [The Avengers Initiative (Practical Ethics for Software Engineers)](https://www.wearedevelopers.com/videos/2070-the-avengers-initiative-practical-ethics-for-software-engineers) - [Edit Your Future: Queerverse Radical AI](https://www.wearedevelopers.com/videos/909-edit-your-future-queerverse-radical-ai) - [WeAreDevelopers LIVE – AI, Freelancing, Keeping Up with Tech and More](https://www.wearedevelopers.com/videos/1786-wearedevelopers-live-ai-freelancing-keeping-up-with-tech-and-more) - [AI is dead, long live AK](https://www.wearedevelopers.com/videos/1093-ai-is-dead-long-live-ak) - [The Impact of AI on Game Development and the Industry](https://www.wearedevelopers.com/videos/100297-the-impact-of-ai-on-game-development-and-the-industry) - [Official Opening of WeAreDevelopers World Congress 2026](https://www.wearedevelopers.com/videos/100000-official-opening-of-wearedevelopers-world-congress-2026) ## Related Articles - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline) - [Fully Remote Software Engineer Jobs](https://www.wearedevelopers.com/magazine/447-fully-remote-software-engineer-jobs) - [Dev Digest 132 - Binging WADFlix?](https://www.wearedevelopers.com/magazine/473-dev-digest-132-binging-wadflix) - [Dev Digest 112 - The True Crime of AI Development](https://www.wearedevelopers.com/magazine/421-dev-digest-112-the-true-crime-of-ai-development) - [Find a Developer Job: 12 Best Job Sites For Developers](https://www.wearedevelopers.com/magazine/165-find-a-developer-job-12-best-job-sites-for-developers) - [John Romero - What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/magazine/478-john-romero-what-ai-can-can-t-and-shouldn-t-do-for-games)