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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior Staff Compiler Software Engineer - **Company:** Advanced Micro Devices, Inc. - **Location:** San Jose, CA, United States - **Experience:** Expert - **Salary:** $204,000.0 - **Contract:** Permanent contract - **Skills:** Artificial Intelligence, Compilers, Code Generation, Profiling, Nvidia CUDA, Computer Engineering, Software Debugging, Performance Tuning, Tensorflow, Graphics Processing Unit (GPU), High Performance Computing, Caching, Gpu Programming, Information Technology - **Published:** July 30, 2026 - **Apply:** https://jobs.localjobnetwork.com/apply/add/87753769/1 ## About the Role * Deep hands-on experience with MLIR, LLVM, compiler optimization, lowering, and code generation. * Strong knowledge of compiler architecture, intermediate representations, transformation passes, and optimization pipelines. * Strong understanding of GPU architecture, including parallel execution, memory hierarchy, caches, registers, synchronization, and occupancy. * Advanced C/C++ skills with experience in HIP, CUDA, or similar GPU programming models. * Proven experience profiling and optimizing GPU kernels or compute-intensive AI workloads. * Experience with AI compilers, tensor or graph compilers, machine learning frameworks, or high-performance computing. * Demonstrated ability to lead complex technical initiatives and deliver measurable improvements in latency, throughput, and hardware utilization. * Experience using AI-assisted development tools or applying AI to compiler and kernel optimization. ACADEMIC CREDENTIALS Bachelor's, Master's, or Doctorate degree in Computer Science, Computer Engineering, or a related field, or equivalent industry experience. ## Description AMD is seeking a Senior Staff Software Engineer to lead compiler development and GPU performance optimization for next-generation AI and compute platforms. You will design compiler technologies using MLIR and LLVM, develop optimized code-generation flows, and work closely with GPU architecture, runtime, and AI framework teams to deliver industry-leading performance. THE PERSON The ideal candidate is an experienced technical leader with deep expertise in compiler design, GPU architecture, and performance optimization. You can work across the full compiler stack-from high-level graph and tensor transformations to low-level GPU code generation and kernel tuning. You are comfortable solving complex system problems, influencing technical direction across teams, and applying AI-assisted tools to improve compiler engineering. KEY RESPONSIBILITIES * Design and implement compiler optimizations using MLIR and LLVM for GPU and AI workloads. * Develop compiler passes, intermediate representations, lowering pipelines, and target-specific code generation. * Optimize graph transformations, operator fusion, tiling, vectorization, memory planning, and kernel scheduling. * Analyze generated GPU code and tune kernels for compute utilization, memory bandwidth, cache efficiency, occupancy, and synchronization. * Perform end-to-end performance analysis across AI frameworks, compilers, runtimes, libraries, and GPU hardware. * Collaborate with GPU architecture teams to enable new hardware features and drive hardware-software co-design. * Build profiling, benchmarking, autotuning, and performance-regression infrastructure. * Apply AI and coding agents to compiler development, kernel optimization, debugging, test generation, and performance analysis. * Provide technical leadership, drive architecture decisions, and mentor engineers across compiler and GPU projects., AMD may use Artificial Intelligence to help screen, assess or select applicants for this position. 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