> Markdown version of [/jobs/ext/1522557-gameplay-developer-npc-behaviour-animation-systems](https://www.wearedevelopers.com/jobs/ext/1522557-gameplay-developer-npc-behaviour-animation-systems). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # GAMEPLAY DEVELOPER (NPC BEHAVIOUR & ANIMATION SYSTEMS - **Company:** Cyborn - **Location:** Antwerpen, Belgium - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Computer Animation, Video Game Development, State Machines, Unreal Engine, Software Version Control - **Published:** July 24, 2026 - **Apply:** https://www.cyborn.be/jobs/senior-gameplay-developer.html ## About the Role * You have several years of professional game development experience and have shipped at least one title, preferably in the action-adventure genre. * You have deep hands-on experience with Unreal Engine Behavior Trees, Blackboards and Anim Blueprints. * You have proven experience building melee combat systems (strong plus). * You have a collaborative mindset: you enjoy translating a designer's vision into working systems and iterating on feedback, rather than owning design yourself. * You have experience with VR game development (bonus). * You know how to work with source control. * You are a problem solver with proactive technical skills. * You have a positive work drive and can work efficiently towards tight deadlines. * You are willing to work on location in Antwerp, Belgium. ## Description Cyborn is looking for a senior gameplay developer experienced in Unreal Engine Behavior Trees, Blackboards and Anim Blueprints to build the NPC behaviour and character animation systems for our ambitious new VR action-adventure title. You will implement systems designed by our game designer and creative director, working in a close-knit iterative loop where fun systems are prototyped, tested, refined and born together. What will you do * You will implement enemy and NPC behaviour based on designs from the game designer and creative director, using Behavior Trees, Blackboards and perception systems (line-of-sight, alarm states, patrol, guard and attack behaviour). * You will build and maintain Animation Blueprints, montages, blend spaces and state machines for player and NPC characters. * You will implement melee and ranged combat systems (hit detection, reactions, timing windows, weapon handling) tuned for VR. * You will work in a tight iteration loop with design, creative direction and animation: build, test in-headset, refine - until it's fun. * You communicate daily with the production manager. ## Related Videos - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [Live Coding an Augmented Reality Game with WebXR](https://www.wearedevelopers.com/videos/199-live-coding-an-augmented-reality-game-with-webxr) - [Creating bots with Dialogflow CX](https://www.wearedevelopers.com/videos/587-creating-bots-with-dialogflow-cx) - [The Future Past of Technology - A Game Developers POV](https://www.wearedevelopers.com/videos/1386-the-future-past-of-technology-a-game-developers-pov) - [WeAreDevelopers LIVE - CSS is DOOMed](https://www.wearedevelopers.com/videos/1838-wearedevelopers-live-css-is-doomed) - [The Story of Games](https://www.wearedevelopers.com/videos/226-the-story-of-games) ## Related Articles - [What Developers Can Learn from Indie Games](https://www.wearedevelopers.com/magazine/650-what-developers-can-learn-from-indie-games) - [10 Coding Games to Teach You How to Code](https://www.wearedevelopers.com/magazine/151-10-coding-games-to-teach-you-how-to-code) - [What Jobs Can You Get with a Software Engineering Degree?](https://www.wearedevelopers.com/magazine/398-what-jobs-can-you-get-with-a-software-engineering-degree) - [Jobs in Tech: The State of the European Market](https://www.wearedevelopers.com/magazine/575-jobs-in-tech-the-state-of-the-european-market) - [Dev Digest 112 - The True Crime of AI Development](https://www.wearedevelopers.com/magazine/421-dev-digest-112-the-true-crime-of-ai-development) - [Where to Find Entry-Level Software Engineering Jobs](https://www.wearedevelopers.com/magazine/397-where-to-find-entry-level-software-engineering-jobs)