> Markdown version of [/jobs/ext/1604291-ui-artist](https://www.wearedevelopers.com/jobs/ext/1604291-ui-artist). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # UI Artist - **Company:** Media Molecule - **Location:** Guildford, UK (Remote available) - **Contract:** Temporary contract - **Skills:** Adobe After Effects, Adobe Illustrator, Design of User Interfaces, Figma - **Published:** July 21, 2026 - **Apply:** https://boards.greenhouse.io/mm/jobs/6116592004#app ## About the Role * Expertise with design tools like Adobe Illustrator and Photoshop and other general design tools. * Excellent creative problem-solving skills by creating simple solutions to complex problems. * Great communicator, with strong presentation skills and the ability to clearly convey your ideas to non-art stakeholders. * A solid grasp of visual design and user interface design principles. * Ability to work autonomously. Advantageous: * Experience creating UI/UX on a shipped title. * Prior experience working with UI design systems in Figma. * Have worked with After Effects and have experience with motion graphics. ## Description As a UI Artist, you will be working with an established UI/UX team to create a range of 2D UI assets, including iconography, representations of the game world, and in-world branding to support consistent and lively presentation. The work will contribute to the UI's existing graphic design-led visual direction and game branding. What you'll be doing: * Working within the UI/UX team whilst continuously collaborating with the brand and art teams to concept and create a range of shippable UI assets, particularly icon design, in-world branding, and representations of the game world within the UI. * Building strong, collaborative working relationships with the UI/UX, art, design, and engineering teams to ensure consistency, authenticity, and brand harmony across the UI. * Maintain documentation to track the status of work both in and outside of the game. ## Related Videos - [Fireside Chat with Kris Rasmussen, CTO at Figma](https://www.wearedevelopers.com/videos/982-fireside-chat-with-kris-rasmussen-cto-at-figma) - [WebAssembly Revolution: Elevating JavaScript's Reach and Performance](https://www.wearedevelopers.com/videos/1149-webassembly-revolution-elevating-javascript-s-reach-and-performance) - [Boost Productivity with AI: Figma & Playwright MCP Workflows - Aris Markogiannakis](https://www.wearedevelopers.com/videos/1768-boost-productivity-with-ai-figma-playwright-mcp-workflows-aris-markogiannakis) - [Lost and Wasted Time: Searching for the Cozy Web](https://www.wearedevelopers.com/videos/2107-lost-and-wasted-time-searching-for-the-cozy-web) - [Designing the Future of Human<>Agent Collaboration](https://www.wearedevelopers.com/videos/1447-designing-the-future-of-human-agent-collaboration) - [ Project Fugu: Progressive Web Apps, Superpowered](https://www.wearedevelopers.com/videos/290-project-fugu-progressive-web-apps-superpowered) ## Related Articles - [10 Essential Figma Plugins for Frontend Developers in 2023](https://www.wearedevelopers.com/magazine/262-10-essential-figma-plugins-for-frontend-developers-in-2023) - [The future is here: How artificial intelligence is influencing UX design](https://www.wearedevelopers.com/magazine/65-the-future-is-here-how-artificial-intelligence-is-influencing-ux-design) - [Web Developer Portfolio Inspiration and Examples - March 2025](https://www.wearedevelopers.com/magazine/561-web-developer-portfolio-inspiration-and-examples-march-2025) - [16 Best Free React UI Libraries in 2025](https://www.wearedevelopers.com/magazine/148-16-best-free-react-ui-libraries-in-2025) - [Dev Digest 129 - Now that's what I call private data!](https://www.wearedevelopers.com/magazine/468-dev-digest-129-now-that-s-what-i-call-private-data) - [Dev Digest 123 - Easy as A, B, C1](https://www.wearedevelopers.com/magazine/459-dev-digest-123-easy-as-a-b-c1)