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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Platform Engineer, Flight Software (Starlink) - **Company:** Space Exploration Technologies Corp. - **Location:** Redmond, WA, United States - **Experience:** Experienced - **Salary:** $125,000.0 - $175,000.0 - **Contract:** Permanent contract - **Skills:** Bash Shell, C++ (Programming Language), Code Generation, Continuous Delivery, Continuous Integration, Embedded Software, Fault Tolerance, Python (Programming Language), Software Engineering, Information Technology, Build Tools, Operational Systems, Software Version Control, Programming Languages - **Published:** May 19, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=d53047248c2d343d ## About the Role Do you have experience in Version control?, Do you have a Bachelor's degree?, Aerospace experience is not required to be successful here - rather we look for smart, motivated, collaborative engineers who love solving problems and want to make an impact on an inspiring mission., * Bachelor's degree in computer science, engineering, math, or STEM discipline OR 2+ years of experience in software development * Development experience in C/C++, Python, or other similar programming languages PREFERRED SKILLS AND EXPERIENCE: * Knowledge of Bazel, C++, Python, Bash * Experience identifying and improving performance bottlenecks, both in build systems and in embedded environments * Experience designing aesthetic and easy-to-use user interfaces targeted at software engineers * Experience designing fault tolerant, distributed, or real-time embedded systems * Experience with version control, continuous integration, and continuous delivery systems * Ability to work effectively in a dynamic environment with changing needs and requirements * Ability to communicate effectively across teams in a solution-oriented manner * Ability to work independently or in a team ## Description As a platform engineer on the Starlink flight software team, you will be responsible for the software that enables rapid iteration and deployment of both ground and satellite software. You will look for slowdowns in developer iteration, inefficiencies in the build system, and unnecessary interface complexity, and fix them. You will engage closely with other Starlink engineers to identify the biggest challenges they are facing and resolve them. You will be responsible for the full lifecycle of the software that you write, from conception to test to maintenance. Your relentless commitment to streamlining the flight software ecosystem will be critical to the team's ability to rapidly deliver high quality software., * Maintain flight code generation tooling for flight software and GNC engineers * Maintain core flight software features that are shared across various satellite products * Work closely with flight software developers to understand slow / error prone aspects of embedded software development and fix them * Invent tools and processes that enable fast, accurate, and easy-to-use development and operational systems * Engage ground software teams to understand where flight systems should be changed to simplify constellation operations ## Related Videos - [What I learned as a developer from accidents in space](https://www.wearedevelopers.com/videos/642-what-i-learned-as-a-developer-from-accidents-in-space) - [Leapter: The Reinvention of Software Development? 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