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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Software Engineer I New - **Company:** Sony Interactive Entertainment - **Location:** San Mateo, CA, United States - **Experience:** Starter - **Salary:** $137,300.0 - $205,900.0 - **Contract:** Permanent contract - **Skills:** Java (Programming Language), JavaScript (Programming Language), Application Programming Interfaces (APIs), Agile Methodology, Artificial Intelligence, Amazon Web Services, Business Analytics Applications, Data Analysis, Microsoft Azure, Cloud Computing, Continuous Integration, Data Structures, Programming Tools, Python (Programming Language), Node.Js, Reliability Engineering, Software Engineering, TypeScript, Web Applications, Cloud Platform System, ReactJS, Core Api, Backend, Git, Build Management, Kubernetes, Information Technology, Deployment Automation, Front End Software Development, Restful APIs, Docker, Golang, Microservices - **Published:** May 23, 2026 - **Apply:** https://www.gamesjobsdirect.com/job/sony-interactive-entertainment/software-engineer-i/344559 ## About the Role * Bachelor's degree in Computer Science or related field, or equivalent practical experience. * 1-3 years of software engineering experience through internships, academic projects, or professional work. * Experience with modern frontend technologies such as React, TypeScript, JavaScript, or similar frameworks. * Experience developing backend services or APIs using Node.js, Python, Java, Go, or similar languages. * Experience building and consuming RESTful APIs and microservices. * Experience with cloud platforms such as GCP, AWS, or Azure. * Familiarity with containerization and orchestration technologies such as Docker and Kubernetes. * Strong understanding of software engineering fundamentals, data structures, and problem-solving skills. * Experience working in collaborative Agile development environments. * Good communication and collaboration skills with a willingness to learn from cross-functional teams., * Internship, academic, or project experience working on scalable applications, gaming platforms, or live-service systems is a plus. * Familiarity with telemetry, analytics, operational tooling, or cloud technologies is a plus. * Interest in building developer tools, operational platforms, or internal web applications. * Interest in Trust & Safety systems, moderation tooling, abuse prevention, or player safety technologies. * Familiarity with CI/CD workflows, Git-based development, or cloud infrastructure is a plus. * Interest in automation, AI-assisted workflows, or platform engineering is a plus. * Passion for player safety, developer experience, and platform innovation. What We Value We are looking for engineers who: * Demonstrate curiosity, initiative, and a willingness to learn. * Enjoy solving technical problems and collaborating with others. * Communicate effectively and work well within a team environment. * Care about engineering quality, reliability, and user experience. * Are excited about building scalable systems and tools. * Have an interest in gaming, Trust & Safety, and platform technology. * Bring a growth mindset and a collaborative attitude., If you are passionate about building scalable platforms, solving complex engineering challenges, and improving player safety through technology, we'd love to hear from you. ## Description We are building scalable Trust & Safety platforms and developer tools that help create safer online gaming experiences for players and creators worldwide. Our teams develop moderation systems, safety tooling, policy enforcement workflows, telemetry platforms, and operational infrastructure that support modern multiplayer and user-generated ecosystems. This role sits at the intersection of backend systems, cloud infrastructure, web applications, analytics, and operational tooling. You will partner closely with platform engineers, trust & safety teams, game studios, and product stakeholders to design and deliver reliable systems that improve player safety, operational efficiency, and developer productivity. What You'll Do As a Software Engineer I, you will: * Design and build scalable web applications and backend services that power Trust & Safety operations and player protection systems. * Develop modern frontend experiences using React/TypeScript and backend services using Node.js, Python, Go, or similar technologies. * Build internal moderation tools, policy enforcement systems, telemetry dashboards, analytics platforms, and operational workflows. * Design APIs and platform services that integrate with multiplayer and live-service gaming ecosystems. * Contribute to cloud-native infrastructure running on Kubernetes/GCP/AWS, including CI/CD pipelines, observability, and deployment automation. * Improve reliability, scalability, and operational visibility across safety and platform services. * Partner with cross-functional teams including product managers, data engineers, security teams, policy stakeholders, and game studios. * Help drive automation and developer productivity through tooling, operational frameworks, and platform improvements. * Contribute to technical discussions and collaborate with senior engineers on platform design and implementation. * Learn and grow within a collaborative engineering culture focused on quality, innovation, and continuous improvement. Areas You May Work On Depending on your background and interests, you may contribute to: * Trust & Safety platforms and moderation systems * Policy enforcement workflows and operational tooling * Telemetry, analytics, and observability platforms * AI-assisted moderation and safety workflows * Developer tools and internal operational dashboards * Game platform APIs and backend services * CI/CD and deployment automation systems * Cloud-native infrastructure and orchestration * Reliability engineering and operational excellence initiatives * Studio-facing integrations and safety enablement tooling ## Related Videos - [How a Small Team Shrank a Microsoft Monorepo by 94%](https://www.wearedevelopers.com/videos/1236-how-a-small-team-shrank-a-microsoft-monorepo-by-94) - [Go with the Flow: Stop the Leaks Before Your Memory's a Waterfall!](https://www.wearedevelopers.com/videos/100073-go-with-the-flow-stop-the-leaks-before-your-memory-s-a-waterfall) - [Docker Compose: Rediscovered](https://www.wearedevelopers.com/videos/1978-docker-compose-rediscovered) - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [Git for Code Reviews](https://www.wearedevelopers.com/videos/429-git-for-code-reviews) - [The Avengers Initiative (Practical Ethics for Software Engineers)](https://www.wearedevelopers.com/videos/2070-the-avengers-initiative-practical-ethics-for-software-engineers) ## Related Articles - [What is Software Engineering?](https://www.wearedevelopers.com/magazine/289-what-is-software-engineering) - [The 12 Best Jobs for Software Engineers](https://www.wearedevelopers.com/magazine/401-the-12-best-jobs-for-software-engineers) - [Best Countries for Software Engineers](https://www.wearedevelopers.com/magazine/267-best-countries-for-software-engineers) - [How to Answer the Interview Question: “Why Do You Want to Be a Software Engineer?”](https://www.wearedevelopers.com/magazine/392-how-to-answer-the-interview-question-why-do-you-want-to-be-a-software-engineer) - [Is Software Engineering Hard?](https://www.wearedevelopers.com/magazine/448-is-software-engineering-hard) - [What Jobs Can You Get with a Software Engineering Degree?](https://www.wearedevelopers.com/magazine/398-what-jobs-can-you-get-with-a-software-engineering-degree)