> Markdown version of [/jobs/ext/176227-software-engineer-embedded-debug-tools-core-os](https://www.wearedevelopers.com/jobs/ext/176227-software-engineer-embedded-debug-tools-core-os). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Software Engineer - Embedded Debug Tools, Core OS - **Company:** Apple Inc. - **Location:** Cupertino, CA, United States - **Salary:** $126,800.0 - $220,900.0 - **Contract:** Permanent contract - **Skills:** ARM Architecture, C++ (Programming Language), Software Debugging, Joint Test Action (IEEE Standards), Python (Programming Language), Real-Time Operating Systems, Software Engineering, Multithreading - **Published:** May 29, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=61f214c3db561145 ## About the Role Do you have experience in System troubleshooting?, Are you a big-picture problem solver who loves setting bold goals? Do you have a passion for understanding how each line of code affects all the others? In the Core Operating Systems group ensuring the OS is inseparable from each device's identity as a whole. That's because this group is committed to building fully integrated operating systems that combine hardware, software, and apps into a single Apple experience. Your dedication to cross-disciplinary collaboration will help develop groundbreaking technologies, such as iOS, macOS, watchOS, and tvOS. By crafting these distinct, multidisciplinary user experiences, you'll continue to uphold and advance the excellence people expect from Apple devices., Experience with SWD/JTAG and other debuggers ARMv8 architecture knowledge Understanding of operating system fundamentals Knowledge of ARM's DAP architecture and JTAG Experience developing tools for others Experience developing debug tools Experience with HW debugging Experience with LLDB and/or GDB Minimum Qualifications Proficient in C/C++ and Python Working with low level SW and HW interaction. Experience working with low level SW protocols for HW interaction. Knowledge of hardware architecture - SoCs, CPU, GPU Demonstrated creative, critical thinking and troubleshooting skills Highly professional, with the ability to deliver solid work on tight schedules Excellent collaboration skills Outstanding written and verbal communication ## Description The Core OS software team is looking for an especially talented SW engineer for the Embedded Debug Tools team. Apple uses its own internally developed SWD/JTAG solution and SW tools for all Apple Silicon product debugging. Working on this core technology will give you the opportunity to have a major impact on the success of Apple's iOS, watchOS, macOS based products. Your contributions will help turn this toolset into a world-class debugging solution., You will architect and develop scalable software solutions with the main objective of improving the silicon and low level software debugging process. Your work will involve system level software development with interactions with the following components: daemons, networking and multi-threading. You will help identify insufficiencies in the debugger and provide solutions to improve the development process for low level software including XNU and Apple's Real-Time Operating System Frameworks. You will work with peers and key individuals in HW architecture, emulation, and software to identify requirements and develop plans for future silicon debug solutions. You will be involved in all development phases from architecture, to pre-silicon emulation, to silicon bring up and to already shipped systems. 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