> Markdown version of [/jobs/ext/1821246-release-manager-publishing-6-month-project-hire](https://www.wearedevelopers.com/jobs/ext/1821246-release-manager-publishing-6-month-project-hire). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Release Manager, Publishing (6 month project hire) - **Company:** Paramount Pictures - **Location:** Los Angeles, CA, United States - **Salary:** $85,000.0 - $102,000.0 - **Contract:** Franchise - **Skills:** Microsoft Excel, Asana, JIRA, Release Management, Interactive Whiteboards - **Published:** July 31, 2026 - **Apply:** https://jobs.lever.co/skydance/8afa83bb-5140-4d27-bc62-98c331e5b38d/apply ## About the Role * Experience shipping on all platforms as a Release Manager (Steam, EGS, Xbox, PlayStation, Nintendo) * Hands-on experience with first-party submission and certification processes * Expert knowledge of platform requirements: TRCs, XRs, lotcheck, and similar * Strong communication skills, including the ability to hold your ground in tough conversations * A proactive mindset and comfort owning outcomes * Excellent organizational instincts paired with a solutions-first attitude * Genuine passion for games and a solid grasp of the full development lifecycle * Familiarity with JIRA, Asana, Miro, and Excel * Awareness of relevant regulations such as CVAA, COPPA, and GDPR * Prior experience on live-service titles ## Description Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us. For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice. - Paramount Games is hiring a Release Manager to own the end-to-end launch process for one of our live titles. This is a high-visibility role that sits at the intersection of development and publishing, keeping every release moving smoothly from first submission to store front. About the role You'll be the driving force behind getting post-launch updates onto every platform, on time and without surprises. Working closely with the Executive Producer and the developer, you'll steer day-to-day releases, keep patches and content updates flowing, and support promotional launches along the way. This role suits someone who thinks in systems, spots problems before they become fires, and is always looking for a better way to run the process. *This will be a 6 month project hire with the potential for extension and/or conversion to staff hire. Responsibilities * Own submissions (patches, content drops, store page updates) across first-party platforms (PlayStation, Xbox, Steam, Epic Games Store, Nintendo) * Advise teams on platform compliance requirements, emerging best practices, and new platform opportunities * Build and maintain release schedules in partnership with the Executive Producer and developer * Serve as the go-to point of contact between development teams and first-party partners * Sync with Localization, Marketing, and Development to keep releases on track and high quality * Act as the primary technical contact for platform partners * Coordinate feature approval processes with platform holders as needed * Manage age rating submissions with global rating boards ## Related Videos - [A Founder's Journey : From Startup Chaos to Purposeful Growth](https://www.wearedevelopers.com/videos/1926-a-founder-s-journey-from-startup-chaos-to-purposeful-growth) - [How to Survive The Worst Launch of Your Career with Brenda Romero](https://www.wearedevelopers.com/videos/609-how-to-survive-the-worst-launch-of-your-career-with-brenda-romero) - [In-depth .NET Azure Functions: Isolated mode, performance and durable AI agents](https://www.wearedevelopers.com/videos/100207-in-depth-net-azure-functions-isolated-mode-performance-and-durable-ai-agents) - [Improving quality with Agentic AI with Rovo Dev and Xray](https://www.wearedevelopers.com/videos/2005-improving-quality-with-agentic-ai-with-rovo-dev-and-xray) - [Months to minutes: Real world continuous deployment and its sustainability impact](https://www.wearedevelopers.com/videos/2027-months-to-minutes-real-world-continuous-deployment-and-its-sustainability-impact) - [From Syntax to Singularity: AI’s Impact on Developer Roles](https://www.wearedevelopers.com/videos/900-from-syntax-to-singularity-ai-s-impact-on-developer-roles) ## Related Articles - [Dev Digest 132 - Binging WADFlix?](https://www.wearedevelopers.com/magazine/473-dev-digest-132-binging-wadflix) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline) - [What Developers Can Learn from Indie Games](https://www.wearedevelopers.com/magazine/650-what-developers-can-learn-from-indie-games) - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers) - [Dev Digest 129 - Now that's what I call private data!](https://www.wearedevelopers.com/magazine/468-dev-digest-129-now-that-s-what-i-call-private-data) - [A call for Guest Writers for the WeAreDevelopers Magazine](https://www.wearedevelopers.com/magazine/648-a-call-for-guest-writers-for-the-wearedevelopers-magazine)