> Markdown version of [/jobs/ext/188677-audio-systems-engineer-dsp-embedded-c](https://www.wearedevelopers.com/jobs/ext/188677-audio-systems-engineer-dsp-embedded-c). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Audio Systems Engineer (DSP / Embedded / C++) - **Company:** Rightstone - **Location:** Framingham, MA, United States - **Experience:** Expert - **Salary:** $145,600.0 - $156,000.0 - **Contract:** Contract - **Skills:** Audio Signal Processing, C++ (Programming Language), Computer Programming, Real-Time Operating Systems, Systems Integration, Toolchain, Multithreading, Low Latency - **Published:** May 19, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=7f40dda2ec2bce29 ## About the Role * 5+ years of experience in DSP, embedded systems, or real-time software development * Strong C/C++ programming skills * Experience working with RTOS and real-time audio processing * Hands-on experience with ARM-based platforms and system integration * Strong problem-solving skills and ability to optimize performance Nice to Have * Experience with Android or mobile audio development * Familiarity with DSP frameworks, SDKs, or audio toolchains * Experience with multi-threading and low-latency audio pipelines * Exposure to Qualcomm, Tensilica, or similar DSP architectures ## Description We're looking for anAudio Systems Engineerto design and optimize real-time audio processing solutions for mobile and embedded platforms. In this role, you'll work on cutting-edge DSP technologies, helping deliver high-performance, low-latency audio experiences across devices. What You'll Do * Develop and integrate DSP algorithms for real-time audio processing * Optimize audio performance on ARM-based mobile and embedded systems * Work within RTOS environments to ensure low-latency, reliable playback * Collaborate with engineering teams to improve system performance and scalability * Troubleshoot, test, and validate audio systems across hardware platforms ## Related Videos - [Speeding up Web Apps performance with WebAssembly and Emscripten](https://www.wearedevelopers.com/videos/1985-speeding-up-web-apps-performance-with-webassembly-and-emscripten) - [Swapping Low Latency Data Storage Under High Load](https://www.wearedevelopers.com/videos/746-swapping-low-latency-data-storage-under-high-load) - [Asynchronicity and multithreading in C#](https://www.wearedevelopers.com/videos/447-asynchronicity-and-multithreading-in-c) - [For the Cars and the Curious: Android Drift](https://www.wearedevelopers.com/videos/499-for-the-cars-and-the-curious-android-drift) - [C++ in constrained environments](https://www.wearedevelopers.com/videos/441-c-in-constrained-environments) - [The Power of Developer Communities](https://www.wearedevelopers.com/videos/1109-the-power-of-developer-communities) ## Related Articles - [Dev Digest 129 - Now that's what I call private data!](https://www.wearedevelopers.com/magazine/468-dev-digest-129-now-that-s-what-i-call-private-data) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline) - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers) - [Dev Digest 138 - Are you secure about this?](https://www.wearedevelopers.com/magazine/486-dev-digest-138-are-you-secure-about-this) - [Dev Digest 139 - Soft and hard queries](https://www.wearedevelopers.com/magazine/487-dev-digest-139-soft-and-hard-queries) - [Dev Digest 171: AI in disguise, Doomed tech and system prompts](https://www.wearedevelopers.com/magazine/594-dev-digest-171-ai-in-disguise-doomed-tech-and-system-prompts)