> Markdown version of [/jobs/ext/1888890-engineer-build-systems-organization](https://www.wearedevelopers.com/jobs/ext/1888890-engineer-build-systems-organization). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Engineer - Build Systems Organization - **Company:** Sony Interactive Entertainment - **Location:** Seattle, WA, United States - **Experience:** Expert - **Salary:** $160,000.0 - $240,000.0 - **Contract:** Franchise - **Skills:** Systems Engineering, Automation of Tests, C Sharp (Programming Language), C++ (Programming Language), Cloud Computing, Computer Programming, Continuous Delivery, Continuous Integration, Software Debugging, Web Development, Design of User Interfaces, Human-Computer Interaction, Perforce, Release Management, Cloud Services, Server Administration, Software Engineering, Siemens NX, Computer Gaming, Build Tools, Front End Software Development, Unreal Engine, Multiplatform, Software Version Control - **Published:** August 2, 2026 - **Apply:** https://www.careerbuilder.com/job-details/senior-engineer-build-systems--28f6d34c-8480-48ed-a1b2-b77ea9042d47 ## About the Role * Ability to write, debug, and maintain code in C# * Ability to write, debug, and maintain code in C++ * Ability to navigate large codebases and be effective with minimal documentation * Ability to solve complex problems robustly and with minimal oversight * Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals * Working knowledge of Perforce * Willingness to assist in other engineering efforts as needed * Embrace a "we" culture in addition to being an outstanding collaborator and communicator NICE-TO-HAVE SKILLS * Experience with front-end web development * Experience with "games as a service" online game development * Experience shipping games across multiple platforms * Professional experience with Unreal Engine 4 or 5 * Professional experience with automated build systems * Experience with Unreal-specific build workflows like Horde and UGS * Experience managing and integrating with cloud-based services At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location., Background Investigation, C++ Programming Language, Cloud Computing, Communication Skills, Continuous Deployment/Delivery, Continuous Integration, Debugging Skills, Documentation, Games Programming, Identify Issues, Internet Games, Microsoft C# (C Sharp), Multiplatform/Cross-Platform, Perforce Source Control Management (SCM) Software, PlayStation, Problem Solving Skills, Release Management/Engineering, Reporting Dashboards, Siemens PLM Software (fka Unigraphics/UGS), Software Administration, Systems Engineering, Systems Maintenance, Team Player, Test Automation, Testing, User Interface/Experience (UI/UX), Web Programming, Writing Skills ## Description As a Senior Engineer at teamLFG, you will improve and maintain the systems that deliver builds to both developers and customers. You'll seek opportunities to speed up workflows, educate developers, and enable the team to do their best work with minimal friction. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation., * Develop and maintain automated build software using Unreal Engine 5, primarily using C# * Monitor and report on the health and status of build systems * Develop and maintain workflows for internal customers across multiple disciplines * Provision and manage on-prem and cloud-based build resources * Troubleshoot build errors and collaborate with varied disciplines to resolve them * Work with release management to publish game builds to customers * Work with test team to run automated tests and publish results ## Related Videos - [Modern Data Architectures need Software Engineering](https://www.wearedevelopers.com/videos/1030-modern-data-architectures-need-software-engineering) - [Navigating the Corporate Jungle: Life as a Developer in a large Company](https://www.wearedevelopers.com/videos/621-navigating-the-corporate-jungle-life-as-a-developer-in-a-large-company) - [Building a framework-independent component library](https://www.wearedevelopers.com/videos/1679-building-a-framework-independent-component-library) - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [The Impact of AI on Game Development and the Industry](https://www.wearedevelopers.com/videos/100297-the-impact-of-ai-on-game-development-and-the-industry) - [Sustainable Angular Architectures with Nx and Strategic Design](https://www.wearedevelopers.com/videos/5-sustainable-angular-architectures-with-nx-and-strategic-design) ## Related Articles - [The 12 Best Jobs for Software Engineers](https://www.wearedevelopers.com/magazine/401-the-12-best-jobs-for-software-engineers) - [Software Engineer Salary London](https://www.wearedevelopers.com/magazine/252-software-engineer-salary-london) - [Best Countries for Software Engineers](https://www.wearedevelopers.com/magazine/267-best-countries-for-software-engineers) - [What Jobs Can You Get with a Software Engineering Degree?](https://www.wearedevelopers.com/magazine/398-what-jobs-can-you-get-with-a-software-engineering-degree) - [Software Engineer Salary in The UK](https://www.wearedevelopers.com/magazine/231-software-engineer-salary-in-the-uk) - [Highest Paying Tech Companies for Developers](https://www.wearedevelopers.com/magazine/220-highest-paying-tech-companies-for-developers)