> Markdown version of [/jobs/ext/1919367-principal-ux-designer](https://www.wearedevelopers.com/jobs/ext/1919367-principal-ux-designer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Principal UX Designer - **Company:** Believers, LLC - **Location:** United States (Remote available) - **Experience:** Expert - **Salary:** $185,000.0 - $230,000.0 - **Contract:** Permanent contract - **Skills:** Artificial Intelligence, Design of User Interfaces, Unreal Engine - **Published:** August 4, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=4f9862d5c1fed983 ## About the Role * You have 10+ years of experience as a UX and UI expert and a track record of owning ambiguous, high-complexity design problems with minimal oversight * You think in systems. You empathize deeply with all types of players and their needs, and you find solutions that feel obvious in hindsight * You've shipped games, and you understand what shipping actually takes * You're fast and comfortable working directly in Unreal Engine 5 (or a comparable engine) * You've built or scaled UX/UI standards for a team before, and you enjoy mentoring other designers ## Description * Own the game's end-to-end UX: player journeys, friction, gameplay flows, and an information architecture that keeps things consistent while guiding and delighting players along the way * Design and ship high-quality UI/UX at a pace that keeps engineering and cross-functional partners moving, working hands-on in Unreal Engine 5 and partnering closely with our UI Engineer to keep implementation aligned with UX intent * Own production of UI assets, deciding the right mix of in-house craft, AI-assisted tooling, and outside support to hit the volume and quality the game needs * Set the craft bar for the discipline: build and maintain UX/UI standards, systems, and style guides, and give real direction to other contributors working in the space * Represent design in cross-functional efforts, mentor other contributors, and help push the discipline's tools and practices forward ## Related Videos - [UX is a fullstack job!](https://www.wearedevelopers.com/videos/1020-ux-is-a-fullstack-job) - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [Edit Your Future: Queerverse Radical AI](https://www.wearedevelopers.com/videos/909-edit-your-future-queerverse-radical-ai) - [UX in the Dev Cycle: Moving from Handoff to Handshake](https://www.wearedevelopers.com/videos/1467-ux-in-the-dev-cycle-moving-from-handoff-to-handshake) - [Designing AI-first products: When the interface is no longer the product](https://www.wearedevelopers.com/videos/2062-designing-ai-first-products-when-the-interface-is-no-longer-the-product) - [The Story of Games](https://www.wearedevelopers.com/videos/226-the-story-of-games) ## Related Articles - [The future is here: How artificial intelligence is influencing UX design](https://www.wearedevelopers.com/magazine/65-the-future-is-here-how-artificial-intelligence-is-influencing-ux-design) - [Never delegate the understanding](https://www.wearedevelopers.com/magazine/749-never-delegate-the-understanding) - [Navigating the AI Shift](https://www.wearedevelopers.com/magazine/629-navigating-the-ai-shift) - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers) - [We Compared 5 AI App Builders to See Which Are Actually Useful for Developers](https://www.wearedevelopers.com/magazine/653-we-compared-5-ai-app-builders-to-see-which-are-actually-useful-for-developers) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline)