> Markdown version of [/jobs/ext/1919373-embedded-software-firmware-engineer](https://www.wearedevelopers.com/jobs/ext/1919373-embedded-software-firmware-engineer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Embedded Software/Firmware Engineer - **Company:** Spinlaunch Inc. - **Location:** Long Beach, CA, United States - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Data Analysis, Automation of Tests, Communications Protocols, Computer Engineering, Software Debugging, Embedded Software, Ethernet, Fault Tolerance, Firmware, Field-Programmable Gate Array (FPGA), GNU Debuggers, Joint Test Action (IEEE Standards), Python (Programming Language), Real-Time Operating Systems, Software Engineering, Universal Asynchronous Receiver/Transmitter, Serial Peripheral Interface, Information Technology, Hardware Acceleration - **Published:** August 4, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=50979dc474b0b855 ## About the Role * A Bachelor's, or a master's degree in Computer Science, Computer Engineering, Electrical Engineering, Aerospace Engineering, or a related technical field * Experience developing embedded software for space-based systems * Experience with development for ARM devices * Proficiency in C/C++/Rust for embedded software development * Familiarity with common spacecraft communication protocols (e.g., Ethernet, CAN, UART, SPI, I2C, etc.) * Experience with debugging tools and techniques for embedded systems (e.g., JTAG, GDB, logic analyzers) * Ability to read and understand hardware schematics and datasheets relevant to embedded systems * Excellent verbal and written communication skills and ability to work effectively in a fast-paced team environment, * 5+ years of experience with a Master's or Ph.D in Computer Science, Computer Engineering, Electrical Engineering, Aerospace Engineering, or a related technical field with focus on embedded systems, real-time operating systems, and/or fault-tolerant software design * Experience with FPGAs or ASICs and developing software that interfaces with custom hardware accelerators * Familiarity with space communication standards (e.g., CSP and CCSDS) and ground segment interface protocols * Experience with Python for scripting, test automation, or data analysis related to payload performance * Experience with flight software development best practices, including fault tolerance, redundancy, and error handling ## Related Videos - [Data Science in Retail](https://www.wearedevelopers.com/videos/586-data-science-in-retail) - [Playing Pong on a shoulder press machine](https://www.wearedevelopers.com/videos/100140-playing-pong-on-a-shoulder-press-machine) - [Docker network without Docker](https://www.wearedevelopers.com/videos/1418-docker-network-without-docker) - [What I learned as a developer from accidents in space](https://www.wearedevelopers.com/videos/642-what-i-learned-as-a-developer-from-accidents-in-space) - [Building a hypercar from scratch](https://www.wearedevelopers.com/videos/607-building-a-hypercar-from-scratch) - [Agent Smith Gets Hardware: Autonomous IoT Hacking From Debug Port to Cloud API](https://www.wearedevelopers.com/videos/100258-agent-smith-gets-hardware-autonomous-iot-hacking-from-debug-port-to-cloud-api) ## Related Articles - [What is Software Engineering?](https://www.wearedevelopers.com/magazine/289-what-is-software-engineering) - [Software Engineer Career: Things You Should Know](https://www.wearedevelopers.com/magazine/143-software-engineer-career-things-you-should-know) - [How software is steering vehicle technology](https://www.wearedevelopers.com/magazine/515-how-software-is-steering-vehicle-technology) - [Dev Digest 134 - Where pixels sing?](https://www.wearedevelopers.com/magazine/477-dev-digest-134-where-pixels-sing) - [Is Software Engineering Hard?](https://www.wearedevelopers.com/magazine/448-is-software-engineering-hard) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline)