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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior Perception Engineer - Aerial Vision, Tracking & 3D Geometry - **Company:** Twentyfour GmbH - **Location:** München, Germany (Remote available) - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** C++ (Programming Language), Nvidia CUDA, Computer Programming, Hardware-In-The-Loop Simulation, Imaging Technology, Software Architecture, Robotic Automation Software, Sensor Fusion, Software Technical Review, ONNX (Open Neural Network Exchange) Format, TensorRT, GNSS - **Published:** August 6, 2026 - **Apply:** https://www.adzuna.de/details/5829781710 ## About the Role * Strong programming skills and experience designing, testing, and maintaining performance-sensitive production software. * Hands-on experience shipping perception, state-estimation, localization, or tracking software on real robotic systems. * Strong understanding of linear algebra, rigid-body transformations, coordinate frames, and projective geometry. * Experience with probabilistic estimation, Kalman filtering or related estimators, uncertainty modeling, motion models, and sensor fusion. * Ability to integrate learned models into a broader perception system and reason about preprocessing, output semantics, failure modes, latency, and model-to-system trade-offs. * Good understanding of algorithms and data structures, strong software architecture judgment, and a track record of independently owning complex technical systems. * Strong problem-solving and communication skills, with the ability to mentor engineers and collaborate across perception, ML, autonomy, embedded, and flight-test teams. Nice to haves * Experience with aerial / drone (UAV) perception, target tracking, geolocation, or autonomous aircraft. * Familiarity with ROS 2, PX4, ArduPilot, MAVLink, or comparable robotics and flight-control software stacks. * Edge / real-time deployment experience with NVIDIA Jetson, TensorRT, CUDA, VPI, GStreamer, or hardware-accelerated camera pipelines. * Visual-inertial odometry (VIO), visual SLAM, structure-from-motion, factor graphs, bundle adjustment, or GNSS-denied navigation. * Experience with NVIDIA Isaac Sim, software-in-the-loop / hardware-in-the-loop testing, synthetic data, or simulation-based validation. * Experience with low-light, thermal, EO/IR, fisheye, gimbal-mounted, or long-range imaging systems. ## Description We're looking for a Senior Perception Engineer to co-own and advance the production perception stack for autonomous drones. You'll develop real-time C++ systems that combine learned visual detections with multi-object tracking, camera geometry, vehicle state, and monocular 3D target estimation. The role is focused on real world and deployable software: translating algorithms and models into maintainable onboard components, validating them on recorded and live flight data, and diagnosing failures across the complete perception pipeline. The day-to-day * Design, implement, and maintain production C++ perception components for camera-based detection, tracking, target localization, and trajectory estimation on autonomous drones. * Develop and improve multi-object tracking, data association, motion models, filtering, uncertainty propagation, track management, and fusion of detector and single-object-tracker outputs. * Estimate target position and motion in world coordinates by fusing monocular vision with vehicle-state and navigation data, accounting for timing, uncertainty, latency, and degraded sensor states. * Integrate and optimize neural-network models in the production C++ pipeline using ONNX, TensorRT, CUDA, and NVIDIA Jetson. * Analyze recorded flight data and systematically reproduce and diagnose field failures. * Define robust software interfaces and engineering standards, conduct design and code reviews, communicate clearly across disciplines, and collaborate effectively with ML, autonomy, simulation, and flight-test teams. ## Related Videos - [Coffee with Developers - Stephen Jones - NVIDIA](https://www.wearedevelopers.com/videos/1303-coffee-with-developers-stephen-jones-nvidia) - [Tour de Force: Open-Source LLM Inference Optimization from Simple to Sophisticated](https://www.wearedevelopers.com/videos/100099-tour-de-force-open-source-llm-inference-optimization-from-simple-to-sophisticated) - [Robots are coming into the wild! 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