> Markdown version of [/jobs/ext/1977980-software-engineer](https://www.wearedevelopers.com/jobs/ext/1977980-software-engineer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Software Engineer - **Company:** SGIC Cloud Technologies Inc. - **Location:** Sunnyvale, CA, United States - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Unity 3d, Java (Programming Language), Microsoft Windows, Adobe Photoshop, Agile Methodology, Software Applications, Unit Testing, C Sharp (Programming Language), C++ (Programming Language), Code Review, Computer Programming, Software Debugging, Python (Programming Language), Maya, Object-Oriented Software Development, Performance Tuning, Software Architecture, Software Deployment, ZBrush, Git, Kotlin, Hololens, Figma, Unreal Engine, Software Version Control, Web Api - **Published:** August 7, 2026 - **Apply:** https://www.dice.com/job-detail/8636ad2b-b679-486e-bfd6-8989541ad2ef ## About the Role * 5+ years of Unity 3D development experience. * Strong C# programming and Object-Oriented Programming (OOP). * Experience developing and shipping Unity applications or games. * Experience with XR/VR/MR technologies (Meta Quest, HoloLens, Apple Vision Pro preferred). * Strong knowledge of 3D Math and Software Architecture. * Git source control and pull request workflow. * Debugging, testing, and performance optimization. * Excellent communication and collaboration skills. Preferred Skills * Unity Shader programming. * Python or C++. * Android (Java/Kotlin, ADB). * Isaac Sim. * Blender, Maya, Substance Painter, ZBrush, Photoshop, or Figma. * Unreal Engine or Godot experience. ## Description We are looking for a Senior Software Engineer - Unity 3D/XR with strong experience developing and shipping Unity-based applications. The ideal candidate will have expertise in Unity 3D, C#, XR/VR/MR technologies, and software architecture. You will develop next-generation XR applications for surgical robotics, working closely with cross-functional teams to build scalable, production-quality solutions. Responsibilities * Develop and maintain Unity-based XR and desktop applications. * Build, debug, and deploy applications for Windows and Android using Unity and C#. * Design scalable, modular, and reusable software architecture. * Integrate backend APIs and SDKs into Unity applications. * Collaborate with developers, designers, and QA teams. * Review code, perform unit testing, and ensure high-quality deliverables. * Create technical documentation and knowledge-sharing materials. * Troubleshoot and optimize existing Unity applications. * Participate in Agile development and quarterly software releases. ## Related Videos - [Apple Vision Pro: Proven Development Methods Meet the Latest Technology](https://www.wearedevelopers.com/videos/1190-apple-vision-pro-proven-development-methods-meet-the-latest-technology) - [Boost Productivity with AI: Figma & Playwright MCP Workflows - Aris Markogiannakis](https://www.wearedevelopers.com/videos/1768-boost-productivity-with-ai-figma-playwright-mcp-workflows-aris-markogiannakis) - [How a Small Team Shrank a Microsoft Monorepo by 94%](https://www.wearedevelopers.com/videos/1236-how-a-small-team-shrank-a-microsoft-monorepo-by-94) - [Hiring AI Native Talents](https://www.wearedevelopers.com/videos/100268-hiring-ai-native-talents) - [Designing the Future of Human<>Agent Collaboration](https://www.wearedevelopers.com/videos/1447-designing-the-future-of-human-agent-collaboration) - [Git for Code Reviews](https://www.wearedevelopers.com/videos/429-git-for-code-reviews) ## Related Articles - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers) - [Software Engineer Salary London](https://www.wearedevelopers.com/magazine/252-software-engineer-salary-london) - [The Best X (Twitter) Accounts for Developers](https://www.wearedevelopers.com/magazine/294-the-best-x-twitter-accounts-for-developers) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline) - [Dev Digest 129 - Now that's what I call private data!](https://www.wearedevelopers.com/magazine/468-dev-digest-129-now-that-s-what-i-call-private-data) - [Is Software Engineering Over-Saturated?](https://www.wearedevelopers.com/magazine/418-is-software-engineering-over-saturated)