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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Qa Development Tester - Rainbow Six Siege - **Company:** Ubisoft - **Location:** Laza, Spain - **Contract:** Franchise - **Skills:** 3d Models, Autodesk 3DS Max (3D Graphics Software), 3D Art, Microsoft Windows, Agile Methodology, JIRA, Digital Arts, Video Game Development, Game Engine, ZBrush, Testrail - **Published:** August 8, 2026 - **Apply:** https://www.buscojobs.com.es/qa-development-tester-rainbow-six-siege-en-laza-ID-365894408 ## About the Role 2+ years in QA, quality control, or testing with strong problem-solving and critical thinking skills Digital art background with understanding of game development processes and passion for video games Proficiency in QA methodologies, Windows OS (Win 10), and gaming consoles (Xbox, PlayStation) Excellent English communication and interpersonal skills Nice to Have: Interest in shooter games and e-sports scene Experience with art tools (3ds Max, ZBrush, Blender, Substance) and game engines/editors Knowledge of agile development practices ## Description Company DescriptionUbisoft Barcelona,part of Ubisoft's international network of production studios, has developed for over 20 years a strong expertise in the production of videogames from a large variety of genres and platforms. The Studio is continuously looking to grow its team with highly professional, passionate and talented people.During these years, the studio worked on the following franchises:"Tom Clancy's Ghost Recon®", "Assassin's Creed®" , "Tom Clancy's Rainbow Six® Siege"or "Star TrekTM: Bridge Crew"on VR...Job DescriptionAs a Customization Tester at Ubisoft, you'll validate all downloadable content and customization elements within our titles, including post-launch items such as season passes, content packs, skins, and weapons.Your testing responsibilities encompass verifying the technical integrity of 3D models, skins, and materials applied in-game, while ensuring content can be properly purchased, displays as designed, and functions correctly across all gameplay levels.You'll collaborate closely with cross-functional team members-including developers, testers, designers, artists, directors, and programmers-to identify root causes of issues and develop effective solutions.Your work directly contributes to delivering not just a playable game, but an enjoyable player experience when content launches to market.Main Responsibilities:Verify and test 3D art assets in-engine and in-game to ensure proper display, texture resolution, UV mapping, and geometry integrityCreate, prioritize, and track art-related bugs using tracking tools (Jira, TestRail, Xray) and coordinate fixes with developersProduce documentation for art QA processes and collaborate with development teams to share knowledge and resolve issuesQualifications2+ years in QA, quality control, or testing with strong problem-solving and critical thinking skillsDigital art background with understanding of game development processes and passion for video gamesProficiency in QA methodologies, Windows OS (Win 10), and gaming consoles (Xbox, PlayStation)Excellent English communication and interpersonal skillsNice to Have:Interest in shooter games and e-sports sceneExperience with art tools (3ds Max, ZBrush, Blender, Substance) and game engines/editorsKnowledge of agile development practicesAdditional InformationFew words about Ubisoft Barcelona studio:The studio is located in one of the most popular urban area of Europe: Barcelona! I bet that you know Barcelona for sure! Either for its amazing architecture, monuments and parks, famous nightlife with bars, restaurants and clubs, super weather and beaches, popular sport culture or for its great life quality.Here in Barcelona, as well as in the studio, you will meet people from around the world, eat hundreds of different food, play different sports, talk about art and history, share amazing life experience with creative, open-mind and dynamic people. Exciting no?As employee as much as citizen, we encourage you to inspire the world and build the future! We promote a friendly, creative and passionate culture for our talented team to produce the best AAA games in the videogames industry. We also encourage all our employees to invest time in playing any type of games, and if it's together, even better!In Barcelona studio, everyone feels like at home!Are you ready to join the Ubi family for your new challenge? We are already excited to have you!BENEFITS & PERKS:Hybrid work model (3 days a week working from the office)Flexible working hoursFridays reduced work schedule optionMonthly Restaurant ticketsPreferential price for medical insuranceSports / activities dealPhysiotherapy service (once at month)Mental Health employee ?s support 24/7Access to transport tax deductionsFree access to all Ubisoft games (PC)Discount for Ubisoft console gamesFresh fruits / drinksEveryday free BreakfastGoodiesTeam building eventsAssistance for opening Bank accountAssistance for local registration (NIE, SSN, Tax)Ubisoft Barcelona as an equal opportunity employer is committed to create an inclusive work environment that reflects the diversity of our player community. Qualified applicants will receive consideration for employment without regard to ethnic group, religion, sexual orientation, gender identity, nationality, age, marital status, disability or all the other characteristics that make us different. We've learnt that we thrive on learning from each other, so we don't just welcome but actively hire a range of open-minded people from different backgrounds.We encourage you to provideCV and/or Portfolio in English (In respect of the EOE statement we don ?t require personal information such as picture, home address, ID number, etc.) ## Related Videos - [Improving quality with Agentic AI with Rovo Dev and Xray](https://www.wearedevelopers.com/videos/2005-improving-quality-with-agentic-ai-with-rovo-dev-and-xray) - [How I Built QA from Scratch in a Scaling Startup - no fluff real life story](https://www.wearedevelopers.com/videos/2041-how-i-built-qa-from-scratch-in-a-scaling-startup-no-fluff-real-life-story) - [DALL·E Flow: when neural search meets generative art](https://www.wearedevelopers.com/videos/389-dall-e-flow-when-neural-search-meets-generative-art) - [AIQSpecFlow: Improves and automates your agile process of specification and creation of testcases.](https://www.wearedevelopers.com/videos/100084-aiqspecflow-improves-and-automates-your-agile-process-of-specification-and-creation-of-testcases) - [Videogames: The Medium of the 21st Century](https://www.wearedevelopers.com/videos/1397-videogames-the-medium-of-the-21st-century) - [Collaboration Quantified: Lessons from Open Source Developer Networks](https://www.wearedevelopers.com/videos/1422-collaboration-quantified-lessons-from-open-source-developer-networks) ## Related Articles - [The 8 Best Code Testing Tools](https://www.wearedevelopers.com/magazine/402-the-8-best-code-testing-tools) - [The 12 Best Jobs for Software Engineers](https://www.wearedevelopers.com/magazine/401-the-12-best-jobs-for-software-engineers) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline) - [Résumé-Driven Development: How IT trends affect the job market for software developers](https://www.wearedevelopers.com/magazine/59-resume-driven-development-how-it-trends-affect-the-job-market-for-software-developers) - [The Most Popular IT Jobs on the Market](https://www.wearedevelopers.com/magazine/376-the-most-popular-it-jobs-on-the-market) - [Dev Digest 119 - ❤️ === ❤️](https://www.wearedevelopers.com/magazine/454-dev-digest-119)