> Markdown version of [/jobs/ext/2007148-lead-ux-designer](https://www.wearedevelopers.com/jobs/ext/2007148-lead-ux-designer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Lead UX Designer - **Company:** Activision Publishing, Inc. - **Location:** Santa Monica, CA, United States - **Experience:** Expert - **Salary:** $124,000.0 - $229,400.0 - **Contract:** Temporary contract - **Skills:** Artificial Intelligence, Design of User Interfaces, Human-Computer Interaction, Software Prototyping, Website Wireframe - **Published:** August 9, 2026 - **Apply:** https://www.careerbuilder.com/job-details/lead-ux-designer-santa-monica-ca--0243f755-a98f-42de-972b-602045700936 ## About the Role * 10+ years of experience in UX design, product design, or a closely related role * Experience working with mobile first design * A strong track record of driving meaningful improvements to player or user experience * Deep empathy for players, and the ability to generate and use insights to understand player pain points and opportunities * Strong communication and influence skills, able to work well with others * Able to do meetings in the evening with people in China (typically no more than once or twice a week) Extra Points * Experience working on a mobile free-to-play game * Experience with rapid or AI assisted prototyping tools * Experience playing Call of Duty on mobile, PC, or console, or playing other similar games, Artificial Intelligence (AI), Best Practices, Channel Strategies, Communication Skills, Competitive Analysis/Strategy, Competitive Research, Diversity, Gaming, Geography, Identify Issues, Mobile Devices, Online Publications, Problem Solving Skills, Process Improvement, Product Design, Prototyping, Team Player, User Experience Design (UXD), User Interface/Experience (UI/UX) ## Description As Lead UX Designer your mission is to improve the experience of players in Call of Duty: Mobile. You will generate insights from player data, research, and competitor analysis, and partner closely with Product Managers to identify UX problems worth solving. You'll propose experience concepts, flows, prototypes, and high level designs, and align on the direction with our development partner at Tencent, who will design and implement the detailed UX and UI. This is the first dedicated UX role on the Activision Call of Duty: Mobile team, so you'll play a critical role in defining and shaping how we improve the UX in the game. You will report into the Senior Director of Product. This role is based in our Santa Monica, California office and follows an onsite work schedule of four days per week. Work arrangements may evolve to meet business needs. What you bring to the table * Lead UX ideation and direction for key systems and surfaces * Translate player insights, data, and research into experience concepts, user flows, wireframes, and prototypes * Partner with Product Managers to identify high impact UX opportunities * Collaborate with UX, design, and production teams at Tencent to set the UX direction * Evaluate how UX changes perform postlaunch and use learnings to guide iteration and future work * Establish best practices, standards, and processes for UX within the CODM product team ## Related Videos - [UX is a fullstack job!](https://www.wearedevelopers.com/videos/1020-ux-is-a-fullstack-job) - [Edit Your Future: Queerverse Radical AI](https://www.wearedevelopers.com/videos/909-edit-your-future-queerverse-radical-ai) - [Innovating Developer Tools with AI: Insights from GitHub Next](https://www.wearedevelopers.com/videos/1268-innovating-developer-tools-with-ai-insights-from-github-next) - [How Data is Shaping our Games](https://www.wearedevelopers.com/videos/176-how-data-is-shaping-our-games) - [AI is dead, long live AK](https://www.wearedevelopers.com/videos/1093-ai-is-dead-long-live-ak) - [It's a Great Time to be a Builder: Leveraging AI for Good](https://www.wearedevelopers.com/videos/100042-it-s-a-great-time-to-be-a-builder-leveraging-ai-for-good) ## Related Articles - [The future is here: How artificial intelligence is influencing UX design](https://www.wearedevelopers.com/magazine/65-the-future-is-here-how-artificial-intelligence-is-influencing-ux-design) - [John Romero - What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/magazine/478-john-romero-what-ai-can-can-t-and-shouldn-t-do-for-games) - [WWC24 Talk - Brenda Romero - Stay: Surviving and Thriving in Tech](https://www.wearedevelopers.com/magazine/467-wwc24-talk-brenda-romero-stay-surviving-and-thriving-in-tech) - [Why developer experience matters](https://www.wearedevelopers.com/magazine/514-why-developer-experience-matters) - [Navigating the AI Shift](https://www.wearedevelopers.com/magazine/629-navigating-the-ai-shift) - [How The Internet of Things Impacts Game Development?](https://www.wearedevelopers.com/magazine/100-how-the-internet-of-things-impacts-game-development)