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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Staff Applied Scientist - 3D Synthetic Data - **Company:** Adobe Inc. - **Location:** San Jose, CA, United States - **Salary:** $216,400.0 - $313,300.0 - **Contract:** Permanent contract - **Skills:** Unity 3d, Computer Animation, Artificial Intelligence, Computer Vision, Big Data, C++ (Programming Language), Computer Programming, Computer Graphics, Data Systems, Video Game Development, Game Engine, Python (Programming Language), Machine Learning, Software Engineering, Management of Software Versions, Large Language Models, Multi-Agent Systems, Adobe, Information Technology, Ray Tracing, Unreal Engine, Data Pipelines, Data Generation - **Published:** August 11, 2026 - **Apply:** https://jobs.localjobnetwork.com/apply/add/86674827/1 ## About the Role * BS, MS, or PhD in Computer Science, AI/ML, Computer Graphics, Robotics, Game Development, or related fields. * Strong programming skills in Python and C++, with experience building reliable production quality software. * Experience with game engines or 3D engines such as Unreal Engine, Unity, Blender, CARLA, Isaac Sim, Omniverse, or similar systems. * Experience building scalable 3D data pipelines, including ingestion, transformation, validation, export, and quality control for assets, scenes, animation, and generated content. * Strong working knowledge of 3D content systems, including meshes, materials, textures, scene structure, cameras, lighting, coordinate systems, skeletal animation, and motion workflows. * Experience with procedural generation for assets, scenes, environments, characters, or simulation scenarios. * Strong problem-solving skills and the ability to learnnew technologiesquickly. * Excellent communication skills and the ability to collaborate across research and engineering teams. Nice-to-have qualifications: * Experience building agentic systems or LLM based workflows for automation. * Background in animation, simulation, robotics, video games, or interactive environments. * Experience with video generation, multi modal foundation models, diffusion models, world models, or generative models for 3D, 4D, motion, animation, or scene synthesis. * Experience withreal timerendering, offline rendering, physics-based rendering, ray tracing, shader development, material systems, or rendering optimization. * Experience with large scale data generation systems, including distributed rendering, simulation orchestration, dataset versioning, automated quality checks, and human review tooling. * Research publications in computer graphics, computer vision, machine learning, robotics, or related fields. * Interestin creative tools, games, virtual worlds, digital content creation, simulation, and emerging AI technologies. About Adobe ## Description Adobe's Applied Science & Machine Learning (ASML) organization is looking forapplied research scientiststo helpusbuild the next generation of multimodal foundation models. We are seeking candidates with strong technicalexpertisein 3D/4D content generation, simulation and game engine workflows, agentic systems, and scalable data pipelines. We are particularly interested in candidates who enjoy working across traditional research and engineering boundaries and are excited about building novel systems for future foundation model training. As an appliedresearchscientistat ASML, you will join a world-class team ofappliedresearchers and engineers developing the future of creative intelligence. You will have the opportunity to work on large-scale 3D/4D data generation, simulation-driven content creation, and agentic workflows that will power next-generation multimodal AI systems. What you willbe responsible for: * Develop large-scale pipelines for generating, curating, and validating 3D and 4D assets for foundation model training. * Develop simulation-based data generation systems using game engines and digital environments. * Build agentic workflows that use AI systems to create, manipulate, repair, annotate, evaluate, and refine 3D and 4D content. * Design and implement asset integration pipelines formeshes,materials, textures, rigs, skeletal animation,blendshapes, motion clips, scene graphs, lighting, cameras, and physics metadata. * Design tools and infrastructure for procedural asset creation, animation generation, motion synthesis, and interactive content generation. * Advocate and set patterns for software development to scale up synthetic data generation. * Collaborate with researchers and engineers across foundation models, multimodal learning, graphics, and data systems. ## Related Videos - [Alibaba Big Data and Machine Learning Technology](https://www.wearedevelopers.com/videos/37-alibaba-big-data-and-machine-learning-technology) - [Reality and Beyond: Coding a Drone Using {Unity 3D .NET} and ChatGPT AI!](https://www.wearedevelopers.com/videos/702-reality-and-beyond-coding-a-drone-using-unity-3d-net-and-chatgpt-ai) - [3x Performance: A Humbling Journey](https://www.wearedevelopers.com/videos/100165-3x-performance-a-humbling-journey) - [The Impact of AI on Game Development and the Industry](https://www.wearedevelopers.com/videos/100297-the-impact-of-ai-on-game-development-and-the-industry) - [Coding an Immersive Copilot using Unity / .NET and Azure OpenAI!](https://www.wearedevelopers.com/videos/1204-coding-an-immersive-copilot-using-unity-net-and-azure-openai) - [PySpark - Combining Machine Learning & Big Data](https://www.wearedevelopers.com/videos/44-pyspark-combining-machine-learning-big-data) ## Related Articles - [How to Become an AI Engineer](https://www.wearedevelopers.com/magazine/331-how-to-become-an-ai-engineer) - [Highest Paying Tech Companies for Developers](https://www.wearedevelopers.com/magazine/220-highest-paying-tech-companies-for-developers) - [What Industries Outside of AI Are Hiring The Most AI Experts?](https://www.wearedevelopers.com/magazine/98-what-industries-outside-of-ai-are-hiring-the-most-ai-experts) - [Dev Digest 132 - Binging WADFlix?](https://www.wearedevelopers.com/magazine/473-dev-digest-132-binging-wadflix) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline) - [Got AI ideas but no money? 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