> Markdown version of [/jobs/ext/2053030-gameplay-programmer](https://www.wearedevelopers.com/jobs/ext/2053030-gameplay-programmer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Gameplay Programmer - **Company:** Cloud Imperium Games - **Location:** Manchester, UK - **Salary:** £71,289.0 - **Contract:** Permanent contract - **Skills:** C++ (Programming Language), Computer Programming, Production Code - **Published:** August 14, 2026 - **Apply:** https://www.adzuna.co.uk/jobs/details/5838322497 ## About the Role A true passion for making games is a must, and we would also like it if you: * Are comfortable working with C++ in a large, shared codebase. * Have a good knowledge of 3D mathematics. * Have experience with programming game features and systems. * Work well in a co-located yet collaborative team environment. * Can explain and present technical solutions to both programmers and team members from other disciplines. We are always keen to hear from passionate gameplay programmers, so join the 'verse and become our latest Star Citizen! ## Description The day to day responsibilities of our Gameplay Programmers vary, but in short, you will be: * Designing and implementing well-engineered, reliable, scalable and robust code. * Collaborating with other team members and disciplines to develop various gameplay systems. * Peer-reviewing technical designs and documentation with the help of the wider team. * Identifying technical and developmental risks and obstacles while creating innovative solutions to overcome them. * Driving engineering principles and practices for their teams, pushing boundaries and promoting new and innovative ways of working. * Supporting our growth culture and advocating knowledge sharing. ## Related Videos - [Designing the Future of Human<>Agent Collaboration](https://www.wearedevelopers.com/videos/1447-designing-the-future-of-human-agent-collaboration) - [Photonic Computing: Programming a New Class of AI Accelerators (incl. Live Coding)](https://www.wearedevelopers.com/videos/100196-photonic-computing-programming-a-new-class-of-ai-accelerators-incl-live-coding) - [Modern C#: A Dive into the Community's Most Loved new Features.](https://www.wearedevelopers.com/videos/693-modern-c-a-dive-into-the-community-s-most-loved-new-features) - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [Dirty Tests And How To Clean Them](https://www.wearedevelopers.com/videos/515-dirty-tests-and-how-to-clean-them) - [Seriously gaming your cloud expertise: from cloud tourist to cloud native](https://www.wearedevelopers.com/videos/373-seriously-gaming-your-cloud-expertise-from-cloud-tourist-to-cloud-native) ## Related Articles - [10 Coding Games to Teach You How to Code](https://www.wearedevelopers.com/magazine/151-10-coding-games-to-teach-you-how-to-code) - [What Developers Can Learn from Indie Games](https://www.wearedevelopers.com/magazine/650-what-developers-can-learn-from-indie-games) - [The 10 C++ programming questions to expect in an interview](https://www.wearedevelopers.com/magazine/50-the-10-c-programming-questions-to-expect-in-an-interview) - [The 12 Best Jobs for Software Engineers](https://www.wearedevelopers.com/magazine/401-the-12-best-jobs-for-software-engineers) - [Dev Digest 123 - Easy as A, B, C1](https://www.wearedevelopers.com/magazine/459-dev-digest-123-easy-as-a-b-c1) - [How we Build The Software of Tomorrow](https://www.wearedevelopers.com/magazine/120-how-we-build-the-software-of-tomorrow)