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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Graphics Emulation Test Bench and Infrastructure Architect - **Company:** Apple Inc. - **Location:** Austin, TX, United States - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** 3D Computer Graphics Software, Computing Platforms, C++ (Programming Language), Profiling, Computer Programming, Microarchitecture, Software Debugging, Perl (Programming Language), Emulators, Python (Programming Language), PCI Express, Performance Tuning, Ruby, SystemVerilog, Verilog, Graphics Processing Unit (GPU), Power Analysis (Cryptography), Hardware Acceleration - **Published:** May 29, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=1b12f8075d1e6c73 ## About the Role Do you have experience in Performance optimization?, Do you have a Bachelor's degree?, Demonstrated technical leadership in the area of test benches, emulation, and/or simulation Excellent planning, collaboration, and communication abilities Demonstrated ability to build emulation models, run tests on emulation machines, and debug issues in a schedule-oriented silicon design project with competing priorities Ability to debug hardware issues from waveforms Ability to interface emulation hardware with virtual systems, simulation environment, and silicon validation Experience with DPI/transactors Graphics knowledge; 3D graphics pipeline, OGL/OCL programming Ability to collaborate under tight schedules Excellent planning, collaboration, and communication abilities Demonstrated ability to build simulation models, run tests, and debug issues in a schedule-oriented silicon design project with competing priorities Excellent planning, collaboration, and communication abilities Ability to collaborate under tight schedules Minimum Qualifications BS + 10 years of relevant experience Experience with complex bus protocols such as PCIe and AXI Experience in profiling and optimizing test bench components Experience with CPU and/or GPU architecture and micro architecture Experience with DPI/transactors Experience in writing behavioral and synthesizable RTL (SystemVerilog/Verilog) Experience with programming in one or more of the following languages: C/C++, Perl, Ruby, Python ## Description As a Graphics Emulation Test Bench and Infrastructure Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs and software meet Apple's quality standards through comprehensive hardware/software platform testing. Working with the complete software stack, you'll validate designs that enable seamless execution of demanding graphics workloads. You'll be responsible for supporting functional verification, power and performance analysis, implementation, and Silicon validation by building emulation models, running both synthetic and real-world test cases on those emulation models, debugging and resolving issues, reporting status, and driving emulation and acceleration solutions from concept to Silicon. Your strong test bench knowledge and a solid foundation in verification methodology will be leveraged to create high-quality reusable test bench components and environments used to run complex tests.","responsibilities":"Architecting emulation and simulation test benches used by functional verification, performance analysis, and power analysis teams Planning top level improvements to test benches and mentoring/directing less experienced engineers Working with pre-silicon validation teams to develop and implement support plans Exploring and developing new technologies and methodologies to leverage simulation, emulation, and hardware acceleration for new applications Building simulation and emulation models, debugging build issues Running specified tests on appropriate platforms and debugging issues by capturing waveforms and writing triggers Responding to and working with vendor field service/AEs to address simulation and emulation HW/SW issues Creating automated verification flows for graphics verification Reporting status. This role offers significant growth opportunities as you advance within the team and take on increasing technical leadership responsibilities. ## Related Videos - [More efficient software for more efficient microchips](https://www.wearedevelopers.com/videos/1164-more-efficient-software-for-more-efficient-microchips) - [Profiling Symfony & PHP apps with Blackfire](https://www.wearedevelopers.com/videos/265-profiling-symfony-php-apps-with-blackfire) - [Coffee with Developers: David Heinemeier Hansson](https://www.wearedevelopers.com/videos/875-coffee-with-developers-david-heinemeier-hansson) - [The Billion Dollar Machine: First Time Right.](https://www.wearedevelopers.com/videos/393-the-billion-dollar-machine-first-time-right) - [Enhancing Workload Security in Kubernetes](https://www.wearedevelopers.com/videos/356-enhancing-workload-security-in-kubernetes) - [Coroutine explained yet again 60 years later](https://www.wearedevelopers.com/videos/690-coroutine-explained-yet-again-60-years-later) ## Related Articles - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers) - [Dev Digest 129 - Now that's what I call private data!](https://www.wearedevelopers.com/magazine/468-dev-digest-129-now-that-s-what-i-call-private-data) - [Should senior developers refuse interview coding challenges?](https://www.wearedevelopers.com/magazine/29-should-senior-developers-refuse-interview-coding-challenges) - [Résumé-Driven Development: How IT trends affect the job market for software developers](https://www.wearedevelopers.com/magazine/59-resume-driven-development-how-it-trends-affect-the-job-market-for-software-developers) - [Dev Digest 118 - not a total recall](https://www.wearedevelopers.com/magazine/452-dev-digest-118-not-a-total-recall) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline)