> Markdown version of [/jobs/ext/209007-senior-interactive-engineer](https://www.wearedevelopers.com/jobs/ext/209007-senior-interactive-engineer). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior Interactive Engineer - **Company:** Fanatics Inc - **Location:** Los Angeles, CA, United States - **Experience:** Expert - **Salary:** $144,640.0 - $180,800.0 - **Contract:** Permanent contract - **Skills:** JavaScript (Programming Language), Software Debugging, OpenGL Shading Language, Performance Tuning, TypeScript, WebGL, Three.js, Production Code, Front End Software Development - **Published:** May 15, 2026 - **Apply:** https://www.indeed.com/viewjob?jk=4d4019f5b04bd396 ## About the Role Do you have experience in Unity?, * ~5-8 years of experience in frontend engineering, graphics, or real-time rendering * Strong experience with JavaScript/TypeScript and WebGL frameworks (BabylonJS, Three.js, or similar) * Hands-on experience writing GLSL shaders * Solid understanding of rendering pipelines and performance optimization * Experience debugging and improving GPU performance * Familiarity with Unity or cross-platform rendering environments is a plus * Ability to independently own features while contributing to broader system design TP4 Expectations * Own complex technical components end-to-end * Contribute to system design and technical direction within the team * Deliver high-quality, production-ready code with minimal oversight * Act as a strong collaborator across engineering, design, and product ## Description Fanatics Collect is building the next generation of interactive collecting - where real-time digital experiences meet physical products. As a Senior Interactive Engineer (TP4), you will be a core builder of our interactive platform, developing high-performance rendering systems that power experiences like Instant Rips and Instant Wax. This role is critical to bringing a previously outsourced capability in-house and establishing a strong technical foundation for future innovation. You'll operate with significant ownership, partnering closely with design and product to ship performant, scalable, and extensible systems. What You'll Do * Build and evolve the core WebGL rendering layer (BabylonJS) for interactive collecting experiences * Develop custom GLSL shaders to support real-time visual experiences * Optimize GPU performance, rendering efficiency, and load times * Contribute to the migration from vendor-built systems to an internal codebase * Implement reusable technical patterns and components to support scalability * Partner with Creative Technologists to ensure visual fidelity and performance alignment * Collaborate with cross-functional teams to integrate experiences across the Collect platform * Support rapid iteration on new interactive formats and features ## Related Videos - [TresJS a new declarative ThreeJS as Vue components](https://www.wearedevelopers.com/videos/543-tresjs-a-new-declarative-threejs-as-vue-components) - [Rendering Design Software in the Browser at Penpot](https://www.wearedevelopers.com/videos/1353-rendering-design-software-in-the-browser-at-penpot) - [But, you're not Facebook](https://www.wearedevelopers.com/videos/378-but-you-re-not-facebook) - [Do TypeScript without TypeScript](https://www.wearedevelopers.com/videos/327-do-typescript-without-typescript) - [WebXR: Enabling Virtual and Augmented Reality on the Web](https://www.wearedevelopers.com/videos/965-webxr-enabling-virtual-and-augmented-reality-on-the-web) - [WeAreDevelopers LIVE – From JavaScript to WebAssembly, High-Performance Charting and More](https://www.wearedevelopers.com/videos/1794-wearedevelopers-live-from-javascript-to-webassembly-high-performance-charting-and-more) ## Related Articles - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline) - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers) - [The Best 7 Frontend Frameworks for Developers in 2025](https://www.wearedevelopers.com/magazine/400-the-best-7-frontend-frameworks-for-developers-in-2025) - [Dev Digest 136 - No JS(on) of mine](https://www.wearedevelopers.com/magazine/482-dev-digest-136-no-js-on-of-mine) - [Dev Digest 131 - AI'm not sure about OSS](https://www.wearedevelopers.com/magazine/472-dev-digest-131-ai-m-not-sure-about-oss) - [Dev Digest 129 - Now that's what I call private data!](https://www.wearedevelopers.com/magazine/468-dev-digest-129-now-that-s-what-i-call-private-data)