> Markdown version of [/jobs/ext/2100099-senior-software-engineer-gpu-capture-and-replay](https://www.wearedevelopers.com/jobs/ext/2100099-senior-software-engineer-gpu-capture-and-replay). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior Software Engineer - GPU Capture and Replay - **Company:** Sony - **Location:** London, UK - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Application Programming Interfaces (APIs), C++ (Programming Language), Software Debugging, Memory Management, Graphics Software, System Software, Graphics Processing Unit (GPU) - **Published:** August 18, 2026 - **Apply:** https://www.apply4u.co.uk/jobs/x/44325946/ ## About the Role platform software and hardware teams, to help build and improve the PlayStation graphics software stack, as well as diagnose low-level platform issues. You will collaborate with game developers and platform engineers to gain a deep understanding of their needs, with a view to creating efficient, reliable and scalable tools, which are a joy to use for entry/new-level and deeply technical engineers alike. This is a unique senior engineering role at the heart of PlayStation GPU technology, where you will work within a highly experienced technologytechnical-driven team. We are looking for developers who are passionate about their craft, the products they build, and who would like to make a lasting impact on the PlayStation graphics software stack, its tooling, and future. What we are looking for Strong problem-solving skills, including the ability to design and implement highly reliable performant systems in C++. Strong debugging skills, including the ability to understand and reason about complex systems, as well as unpick their interactions. Experience developing on consoles, particularly using console graphics and memory management APIs. An interest in GPU architecture and low-level graphics engineering. Experience using GPU profiling and debugging tools. An eagerness to learn and take responsibility of features end-to-end, from building core systems, to influencing end-user UX design. Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.Equal Opportunity Statement:Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment. ## Related Videos - [Flexibility is Key: Unlocking the Advantages of Versatile Software Solutions for Strategic Innovatio](https://www.wearedevelopers.com/videos/1943-flexibility-is-key-unlocking-the-advantages-of-versatile-software-solutions-for-strategic-innovatio) - [Guided Memory Management: Rust's Ownership Model](https://www.wearedevelopers.com/videos/809-guided-memory-management-rust-s-ownership-model) - [A Lifetime in Games: The Past, Present and Future of the Industry](https://www.wearedevelopers.com/videos/202-a-lifetime-in-games-the-past-present-and-future-of-the-industry) - [Winning talents through play - Corporate Gaming with AKEYI](https://www.wearedevelopers.com/videos/1062-winning-talents-through-play-corporate-gaming-with-akeyi) - [Architecture Communication Canvas](https://www.wearedevelopers.com/videos/674-architecture-communication-canvas) - [WeAreDevelopers LIVE - Speeding up with WebGPU](https://www.wearedevelopers.com/videos/1876-wearedevelopers-live-speeding-up-with-webgpu) ## Related Articles - [Software Engineer Salary London](https://www.wearedevelopers.com/magazine/252-software-engineer-salary-london) - [The 12 Best Jobs for Software Engineers](https://www.wearedevelopers.com/magazine/401-the-12-best-jobs-for-software-engineers) - [Where to Find Entry-Level Software Engineering Jobs](https://www.wearedevelopers.com/magazine/397-where-to-find-entry-level-software-engineering-jobs) - [Where To Find Software Engineering Jobs](https://www.wearedevelopers.com/magazine/396-where-to-find-software-engineering-jobs) - [Software Engineer Salary in The UK](https://www.wearedevelopers.com/magazine/231-software-engineer-salary-in-the-uk) - [What Jobs Can You Get with a Software Engineering Degree?](https://www.wearedevelopers.com/magazine/398-what-jobs-can-you-get-with-a-software-engineering-degree)