> Markdown version of [/jobs/ext/2103508-engine-programmer-unreal-cloud-services](https://www.wearedevelopers.com/jobs/ext/2103508-engine-programmer-unreal-cloud-services). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Engine Programmer, Unreal Cloud Services - **Company:** Epic Games, Inc. - **Location:** Cary, NC, United States - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Artificial Intelligence, C++ (Programming Language), Software Debugging, Video Game Development, Game Engine, Open Source Technology, Cloud Services, Backend, Low Latency, Codebase, Unreal Engine, Software Version Control - **Published:** August 18, 2026 - **Apply:** https://www.dice.com/job-detail/14f8d705-0e64-4014-94d2-b40a7c516310 ## About the Role * Strong C++ skills and experience working in a large native codebase * Experience building user-facing tools, editor features, and complex interactive workflows * Experience building clients that interact with asynchronous or networked services * Strong understanding of parallelism, networking, latency, and failure handling * Strong eye for user experience and how technical behavior affects creator workflows * Experience working closely with Product, UX, and engineering teams to ship features * Experience with Unreal Engine, another game engine, or comparable tools development * Experience with Rust is a plus ## Description Join Unreal Cloud Services, the team behind Lore (Epic's next-generation, open-source version control system built for the future of game development). You'll work at the boundary between editor and cloud, making distributed workflows, collaboration, and version control feel like a natural part of the creator experience. As Unreal evolves toward UE6, you'll help bring these capabilities together into a cohesive editor experience. In this role, you will * Build Unreal Editor features that bring cloud-based collaboration into everyday creator workflows * Implement responsive editor experiences that interact with asynchronous and distributed servi * Work across editor, networking, storage, revision control, and UX systems to make cloud-backed workflows feel natural to Unreal Engi * Partner with Product and UX teams to turn product ideas into clear, practical, and polished editor experiences * Collaborate with backend and infrastructure engineers on features that span the editor and cloud services * Use modern development practices, including AI-assisted programming, to improve implementation, debugging, and iteration ## Related Videos - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [Developing the Backend with Stefan Lingler, CTO at Shpock](https://www.wearedevelopers.com/videos/100360-developing-the-backend-with-stefan-lingler-cto-at-shpock) - [Building a fully automated escape room](https://www.wearedevelopers.com/videos/735-building-a-fully-automated-escape-room) - [Getting to Know Your Legacy (System) with AI-Driven Software Archeology](https://www.wearedevelopers.com/videos/1437-getting-to-know-your-legacy-system-with-ai-driven-software-archeology) - [The Impact of AI on Game Development and the Industry](https://www.wearedevelopers.com/videos/100297-the-impact-of-ai-on-game-development-and-the-industry) - [Coding an Immersive Copilot using Unity / .NET and Azure OpenAI!](https://www.wearedevelopers.com/videos/1204-coding-an-immersive-copilot-using-unity-net-and-azure-openai) ## Related Articles - [Dev Digest 120 - Apple and peers](https://www.wearedevelopers.com/magazine/455-dev-digest-120-apple-and-peers) - [The 12 Best Jobs for Software Engineers](https://www.wearedevelopers.com/magazine/401-the-12-best-jobs-for-software-engineers) - [Highest Paying Tech Companies for Developers](https://www.wearedevelopers.com/magazine/220-highest-paying-tech-companies-for-developers) - [Dev Digest 129 - Now that's what I call private data!](https://www.wearedevelopers.com/magazine/468-dev-digest-129-now-that-s-what-i-call-private-data) - [John Romero - What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/magazine/478-john-romero-what-ai-can-can-t-and-shouldn-t-do-for-games) - [What is Agentic Programming and Why Should Developers Care?](https://www.wearedevelopers.com/magazine/625-what-is-agentic-programming-and-why-should-developers-care)