> Markdown version of [/jobs/ext/2110002-design-producer-human-interface](https://www.wearedevelopers.com/jobs/ext/2110002-design-producer-human-interface). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Design Producer, Human Interface - **Company:** The Meta Game, Inc. - **Location:** Burlingame, CA, United States - **Experience:** Expert - **Salary:** $162,000.0 - $222,000.0 - **Contract:** Permanent contract - **Skills:** Application Programming Interfaces (APIs), Artificial Intelligence, Design Studio, Embedded Software, Human-Computer Interaction, Software Architecture, Systems Development Life Cycle, Software Engineering, Systems Integration, User-Centered Design - **Published:** August 19, 2026 - **Apply:** https://dejobs.org/x/x/4DFD6AE9F0FD4993868397D14FD9D22F/job/ ## About the Role 9. 8+ years of experience in production, program management, or operational leadership within product design, hardware/software development, or a related creative/technical field 10. Experience shipping consumer products that span hardware and software 11. Track record managing complex, cross-functional productions end-to-end through the full development lifecycle 12. Working knowledge of hardware/software integration and the ability to engage with engineering on system constraints and architecture decisions 13. Experience with AI tools and workflows in a production or design operations context 14. Demonstrated craft sensibility with experience evaluating design quality and providing actionable feedback across product development cycles and the ability to evaluate design quality and provide actionable feedback, 15. Demonstrated ongoing AI skill development (e.g., prompt/context engineering, agent orchestration) and staying current with emerging AI technologies 16. Demonstrated ability to integrate AI tools to optimize/redesign workflows and drive measurable impact (e.g., efficiency gains, quality improvements) 17. Understanding of software architecture, APIs, platform dependencies, and how design decisions impact engineering implementation 18. Familiarity with AR/VR product development and the constraints of wearable or embedded software 19. Background working in studio-model environments 20. Ability to articulate testable product hypotheses and translate strategy into actionable plans 21. Familiarity with software development lifecycles, agile/sprint methodologies, and shipping software at scale 22. Experience adhering to and implementing responsible, ethical AI practices (e.g., risk assessment, bias mitigation, quality and accuracy reviews) ## Description The Design Producer is the operational force that keeps the Reality Labs Human Interface Design studio running and products shipping. You will own end-to-end design across Meta's Reality Labs device portfolio, orchestrating cross-functional execution at high craft and speed.You'll partner with the project lead to co-author production strategy, assemble and lead sprint teams, navigate hardware and software constraints and opportunities, and build AI-native workflows that fundamentally change how design production works. This is not program management - it's technical production leadership with creative authority., Design Producer, Human Interface Responsibilities: 1. Own end-to-end production of design and software experiences from concept through ship, managing scope, timelines, resourcing, and quality across the full development lifecycle 2. Co-author production plans with the project lead, shaping scope, staffing, and strategic priorities based on user value and business goals 3. Navigate hardware and software constraints and partner with engineering to make trade-off decisions that maintain a seamless user experience 4. Assemble and lead sprint teams - small, cross-functional groups that form around a design challenge, execute at high craft, and reform 5. Evaluate design quality and represent the design point of view in cross-functional forums, making creative calls based on project priorities and timelines 6. Build and orchestrate AI-native tools and workflows that redesign the creative pipeline at a systems level 7. Translate high-level strategy into executable roadmaps and product briefs that synthesize customer needs for cross-functional teams 8. Gather and provide design and development feedback across internal teams and external partners ## Related Videos - [What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/videos/997-what-ai-can-can-t-and-shouldn-t-do-for-games) - [Building a hypercar from scratch](https://www.wearedevelopers.com/videos/607-building-a-hypercar-from-scratch) - [AI Agents & Agentic AI](https://www.wearedevelopers.com/videos/2017-ai-agents-agentic-ai) - [Design Patterns For AI Products in 2026](https://www.wearedevelopers.com/videos/100255-design-patterns-for-ai-products-in-2026) - [Boost Productivity with AI: Figma & Playwright MCP Workflows - Aris Markogiannakis](https://www.wearedevelopers.com/videos/1768-boost-productivity-with-ai-figma-playwright-mcp-workflows-aris-markogiannakis) - [How to achieve web automation with UiPath](https://www.wearedevelopers.com/videos/310-how-to-achieve-web-automation-with-uipath) ## Related Articles - [Navigating the AI Shift](https://www.wearedevelopers.com/magazine/629-navigating-the-ai-shift) - [The future is here: How artificial intelligence is influencing UX design](https://www.wearedevelopers.com/magazine/65-the-future-is-here-how-artificial-intelligence-is-influencing-ux-design) - [How to Become an AI Engineer](https://www.wearedevelopers.com/magazine/331-how-to-become-an-ai-engineer) - [Transforming Software Development: The Role of AI and Developer Tools](https://www.wearedevelopers.com/magazine/527-transforming-software-development-the-role-of-ai-and-developer-tools) - [John Romero - What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/magazine/478-john-romero-what-ai-can-can-t-and-shouldn-t-do-for-games) - [What is Software Engineering in the Age of AI?](https://www.wearedevelopers.com/magazine/640-what-is-software-engineering-in-the-age-of-ai)