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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Video Game Designer (AI-First) - **Company:** RVS, LLC - **Location:** United States (Remote available) - **Contract:** Permanent contract - **Skills:** Artificial Intelligence, Video Game Development, Game Engine, Website Wireframe, Delivery Pipeline, Data Analytics, Unreal Engine - **Published:** August 19, 2026 - **Apply:** https://arc.dev/remote-jobs/j/redirect/ot596kgj7y ## About the Role * Experience shipping at least one game in a Game Design or related design role. * Strong systems thinking with experience designing interconnected gameplay mechanics, economies, and progression systems. * Ability to prototype gameplay concepts and iterate rapidly based on feedback and testing. * Excellent communication skills with the ability to create actionable design documentation and present ideas clearly. * Strong player empathy and experience using playtesting and analytics to inform design decisions. * Comfort working with data-driven iteration, balancing systems, and gameplay analytics. * Ability to thrive in fast-paced, collaborative, and high-ownership environments. * Fluent English communication skills preferred. * Hands-on experience using AI-assisted workflows or strong interest in AI-driven game development practices., * Technical proficiency with Unity, Unreal Engine, Godot, or similar game engines. * Experience scripting or building functional gameplay prototypes independently. * Experience with AI-assisted content generation, procedural systems, or generative workflows. * Background in live-service, multiplayer, or games-as-a-service environments. * UX/UI design sensibility with experience wireframing player flows and interfaces. * Narrative design, dialogue writing, or world-building experience. * Experience with economy design, monetization systems, or free-to-play mechanics. * Familiarity with the Colombian or Latin American gaming market. ## Description We are currently seeking a Video Game Designer (AI-First) to lead and contribute across every phase of internal game development - from early concept ideation through launch and live operations. This role will own gameplay systems, progression design, balancing, player experience, and AI-assisted design workflows while collaborating closely with engineering, art, audio, and production teams to deliver engaging and scalable gaming experiences., As a Video Game Designer (AI-First), you will play a central role in defining the creative vision, gameplay systems, progression loops, and player experience across multiple game projects. You will own the end-to-end design process including documentation, prototyping, playtesting, balancing, iteration, and live content optimization. This is not a siloed design role - the ideal candidate will combine strong systems thinking, player empathy, and technical collaboration skills with an AI-first mindset that leverages generative tools and emerging technologies to accelerate creativity and production workflows., * Design core gameplay systems, mechanics, progression loops, economies, and content structures. * Own and maintain living design documentation including game design documents (GDDs), system specifications, balancing frameworks, UX flows, and content matrices. * Define onboarding experiences, retention systems, meta loops, live content cadence, and long-term player engagement strategies. * Prototype gameplay concepts rapidly through paper, digital, or engine-based workflows to validate ideas quickly. * Collaborate with engineering teams to evaluate implementation feasibility, scoping, and technical constraints. * Work closely with art and audio direction teams to ensure visual and audio design supports gameplay experiences. Playtesting, Balancing & Iteration * Run and analyze internal and external playtests to gather player feedback and behavioral insights. * Translate player behavior, analytics, and testing results into actionable gameplay improvements. * Design and maintain balancing systems including difficulty curves, progression pacing, reward systems, and economy sinks/faucets. * Continuously iterate on gameplay systems based on player engagement, retention, and usability metrics. * Advocate for player-centric design decisions across all phases of development. AI-Driven Design & Innovation * Partner with AI tooling teams to leverage internal model fleets for rapid content generation and iteration. * Utilize AI-assisted workflows for concept generation, dialogue systems, narrative ideation, world-building, audio direction, and design iteration. * Contribute to scalable AI-assisted content pipelines that improve design efficiency and creative output. * Experiment with generative AI technologies, procedural systems, and emerging design workflows. * Help shape how AI is integrated into both development pipelines and player-facing experiences. Cross-Functional Collaboration & Ownership * Communicate design concepts clearly through documentation, wireframes, flowcharts, presentations, and verbal pitches. * Collaborate effectively within a small, high-ownership, and multidisciplinary development team. * Support production planning, feature prioritization, and milestone execution across projects. * Contribute creative ideas, gameplay improvements, and innovation initiatives that enhance overall product quality. ## Related Videos - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [The Future Past of Technology - A Game Developers POV](https://www.wearedevelopers.com/videos/1386-the-future-past-of-technology-a-game-developers-pov) - [How AI is shaping our games](https://www.wearedevelopers.com/videos/995-how-ai-is-shaping-our-games) - [Building a fully automated escape room](https://www.wearedevelopers.com/videos/735-building-a-fully-automated-escape-room) - [PySpark - Combining Machine Learning & Big Data](https://www.wearedevelopers.com/videos/44-pyspark-combining-machine-learning-big-data) - [The Impact of AI on Game Development and the Industry](https://www.wearedevelopers.com/videos/100297-the-impact-of-ai-on-game-development-and-the-industry) ## Related Articles - [How to Become an AI Engineer](https://www.wearedevelopers.com/magazine/331-how-to-become-an-ai-engineer) - [John Romero - What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/magazine/478-john-romero-what-ai-can-can-t-and-shouldn-t-do-for-games) - [What Industries Outside of AI Are Hiring The Most AI Experts?](https://www.wearedevelopers.com/magazine/98-what-industries-outside-of-ai-are-hiring-the-most-ai-experts) - [Navigating the AI Shift](https://www.wearedevelopers.com/magazine/629-navigating-the-ai-shift) - [How to start an AI project for a good cause and boost your career](https://www.wearedevelopers.com/magazine/15-how-to-start-an-ai-project-for-a-good-cause-and-boost-your-career) - [What Jobs Can You Get with a Software Engineering Degree?](https://www.wearedevelopers.com/magazine/398-what-jobs-can-you-get-with-a-software-engineering-degree)