> Markdown version of [/jobs/ext/2190322-senior-level-designer-ai-procedural-generation](https://www.wearedevelopers.com/jobs/ext/2190322-senior-level-designer-ai-procedural-generation). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior Level Designer (AI & procedural generation) - **Company:** Crazybit - **Location:** Belgium - **Experience:** Expert - **Contract:** Permanent contract - **Skills:** Artificial Intelligence, Software Debugging, Scripting, Unreal Engine - **Published:** August 23, 2026 - **Apply:** https://www.adzuna.be/details/5852750475 ## About the Role * Senior-level level design experience on action or open-world titles * Hands-on experience with AI tools and procedural generation (like PCG in Unreal is a plus) * Solid Unreal Engine Blueprint skills - you can build and debug your own systems * Fluent English Nice to have * Scripting with Claude Code (or comparable AI coding agents) * Experience building tools and pipelines, not just levels * Russian ## Description What are you working on? * The name of the project(s): Unannounced project * At what stage of the project(s)? Pre-production * Genres: Action * Platforms: PC, Console PC and console videogames development studio in Limassol, Cyprus. Built by industry veterans behind success of Hero Wars, Time Zero and Throne Rush, team is revitalizing the brand to focus on online action and AI innovation in game design tools and operation. For which tasks (responsibilities)? We're opening a Senior Level Designer position in our Game Design department, on an ambitious unannounced project: an online action game based on a new IP, where a post-apocalyptic Earth adapts, evolves, and reacts to the player - a living emergent world, a unique combat system, and seamless multi-environment interaction in a vibrant bio-funk style. PC / Console, currently in pre-production. The mission for these three months: design and implement an AI-driven pipeline for building game locations in the latest version of Unreal Engine. Not "level design with AI on the side" - the pipeline itself is the deliverable, and it will shape how we produce environments for the rest of production. You'll work in close partnership with our Level Artist: the two of you own the pipeline end to end, from layout logic to the look of the final space. What kind of professional are we looking for? ## Related Videos - [The Impact of AI on Game Development and the Industry](https://www.wearedevelopers.com/videos/100297-the-impact-of-ai-on-game-development-and-the-industry) - [WeAreDevelopers LIVE - "Fun and games - and all that comes with it", Back to BASIC & more](https://www.wearedevelopers.com/videos/1719-wearedevelopers-live-fun-and-games-and-all-that-comes-with-it-back-to-basic-more) - [Using AI Without Losing Your Skills](https://www.wearedevelopers.com/videos/2045-using-ai-without-losing-your-skills) - [JavaScript? No. Java Scripts! - Scripting with Java](https://www.wearedevelopers.com/videos/2094-javascript-no-java-scripts-scripting-with-java) - [What I learned as a developer from accidents in space](https://www.wearedevelopers.com/videos/642-what-i-learned-as-a-developer-from-accidents-in-space) - [How AI is shaping our games](https://www.wearedevelopers.com/videos/995-how-ai-is-shaping-our-games) ## Related Articles - [How to Become an AI Engineer](https://www.wearedevelopers.com/magazine/331-how-to-become-an-ai-engineer) - [The 12 Best Jobs for Software Engineers](https://www.wearedevelopers.com/magazine/401-the-12-best-jobs-for-software-engineers) - [What’s the Difference between a Junior, Mid, and Senior Developer?](https://www.wearedevelopers.com/magazine/238-what-s-the-difference-between-a-junior-mid-and-senior-developer) - [John Romero - What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/magazine/478-john-romero-what-ai-can-can-t-and-shouldn-t-do-for-games) - [Dev Digest 135 - AI is Doomed](https://www.wearedevelopers.com/magazine/480-dev-digest-135-ai-is-doomed) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline)