> Markdown version of [/jobs/ext/2206110-senior-game-ai-designer-north-america-canada-europe-fully-remote](https://www.wearedevelopers.com/jobs/ext/2206110-senior-game-ai-designer-north-america-canada-europe-fully-remote). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Senior Game AI Designer | North America | Canada | Europe | Fully Remote - **Company:** Escape Velocity Entertainment Inc - **Location:** UK (Remote available) - **Experience:** Expert - **Salary:** £38,545.0 - **Contract:** Permanent contract - **Skills:** Artificial Intelligence, Computer Programming, Video Game Development, Game Engine - **Published:** August 24, 2026 - **Apply:** https://www.adzuna.co.uk/jobs/details/5854512078 ## About the Role * A passion for competitive and/or strategic multiplayer games. * 5+ years of professional game design or AI game development experience. * Technical expertise in Unreal and/or equivalent AAA game engines. * Senior-level proficiency in blueprint scripting and AI behaviour trees. * Strong oral and written communication skills. * A professional understanding of competitive multiplayer games and their use of NPCs. * Background or education in game design or programming. ## Description We are building a culture of play and seeking an imaginative, skilful, and versatile Senior AI Designer to join our remote team. If you share a passion for developing ground-breaking worlds and player experiences, then this may be for you! Requirements What We Will Do Together: * Create exciting new enemies for a unique, high-mobility action game. * Create design specs and technical documents. * Work alongside other designers and engineers on NPC creation, scripting, and behaviour trees. * Collaborate with our producers to plan future work and identify dependencies. * Analyze user data, feedback, and heatmaps to understand how the game's AI is functioning and what changes need to be made. * Pitch detailed new AI designs to leads and directors. ## Related Videos - [Building a fully automated escape room](https://www.wearedevelopers.com/videos/735-building-a-fully-automated-escape-room) - [What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/videos/997-what-ai-can-can-t-and-shouldn-t-do-for-games) - [The Impact of AI on Game Development and the Industry](https://www.wearedevelopers.com/videos/100297-the-impact-of-ai-on-game-development-and-the-industry) - [The Future Past of Technology - A Game Developers POV](https://www.wearedevelopers.com/videos/1386-the-future-past-of-technology-a-game-developers-pov) - [Photonic Computing: Programming a New Class of AI Accelerators (incl. Live Coding)](https://www.wearedevelopers.com/videos/100196-photonic-computing-programming-a-new-class-of-ai-accelerators-incl-live-coding) - [How AI is shaping our games](https://www.wearedevelopers.com/videos/995-how-ai-is-shaping-our-games) ## Related Articles - [John Romero - What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/magazine/478-john-romero-what-ai-can-can-t-and-shouldn-t-do-for-games) - [Navigating the AI Shift](https://www.wearedevelopers.com/magazine/629-navigating-the-ai-shift) - [How to Become an AI Engineer](https://www.wearedevelopers.com/magazine/331-how-to-become-an-ai-engineer) - [Dev Digest 121 - AI goes offline](https://www.wearedevelopers.com/magazine/456-dev-digest-121-ai-goes-offline) - [The 12 Best Jobs for Software Engineers](https://www.wearedevelopers.com/magazine/401-the-12-best-jobs-for-software-engineers) - [Fully Remote Software Engineer Jobs](https://www.wearedevelopers.com/magazine/447-fully-remote-software-engineer-jobs)