> Markdown version of [/jobs/ext/2212870-game-level-designer-new-games](https://www.wearedevelopers.com/jobs/ext/2212870-game-level-designer-new-games). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Game & Level Designer - New Games - **Company:** CR-INVENT, LLC - **Location:** United States (Remote available) - **Experience:** Experienced - **Contract:** Permanent contract - **Skills:** Unity 3d, Business Analytics Applications, Data Analysis, Spreadsheets, Design of User Interfaces, Data Analytics - **Published:** August 24, 2026 - **Apply:** https://arc.dev/remote-jobs/j/redirect/pecmr61u8w ## About the Role * An experienced Game Designer with strong level design skills * Ready to work on hybrid casual titles either from prototype or with already millions of daily users and their own player communities * A strong believer in teamwork * Not afraid of innovation and learning new tools on the go * Approaching your work with joy and genuine curiosity, * At least 5 years of game design experience in a mobile F2P studio or gaming company, with a focus on casual or hybrid-casual games and hands-on level design. * Proven ability to conceptualize, create, implement, and manage complex game and level-design projects, including level creation and balancing, using relevant tools and technologies in a fast-paced environment. * Strong knowledge of game design principles, including mechanics and systems, economy design, monetization, live ops, level design, balancing, pacing, difficulty tuning, and player progression. * Strong F2P mindset and experience using KPIs, analytics, spreadsheets, and analytical tools to make data-driven design and balancing decisions. * Excellent written and verbal communication skills in English, with the ability to present complex ideas clearly and maintain detailed design documentation. * Broad knowledge of the gaming market and current trends, with a strong passion for casual and hybrid-casual mobile games. * Strong empathy and the ability to understand the needs, motivations, and experiences of the target audience. * Experience using AI tools for game and level design, prototyping, balancing, and data analysis Advantage * Proficiency in Unity 3D * 3+ years of experience specifically on Hybrid/Casual Puzzle games ## Description * Design new game systems, features, mechanics, and content from concept through implementation, as well as engaging levels, missions, and experiences using internal tools. * Define level structure, sequencing, and difficulty progression to create an engaging player journey. * Balance and maintain the game's economy and monetization systems. * Design, support, analyze, and improve live ops events to increase player engagement and meet business goals. * Analyze game metrics, KPIs, market trends, playtest results, team input, and community feedback to identify improvement opportunities. * Collaborate with Product Owners and Data Analysts to define requirements, shape roadmaps, evaluate performance, and improve key game KPIs. * Create and maintain clear design documentation, including briefs, flowcharts, feature specifications, level layouts, and UI/UX mockups. * Participate in key production reviews, design reviews, and development milestones. * Contribute creative ideas and design leadership within an agile, multidisciplinary team. * Continuously research industry trends, best practices, and emerging game and level design techniques and technologies. ## Related Videos - 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[John Romero - What AI Can, Can’t, and Shouldn’t do for Games](https://www.wearedevelopers.com/magazine/478-john-romero-what-ai-can-can-t-and-shouldn-t-do-for-games) - [What’s the Difference between a Junior, Mid, and Senior Developer?](https://www.wearedevelopers.com/magazine/238-what-s-the-difference-between-a-junior-mid-and-senior-developer) - [Dev Digest 203: Play 90s Games, Don't Return to Office & Manage Agents](https://www.wearedevelopers.com/magazine/683-dev-digest-203-play-90s-games-don-t-return-to-office-manage-agents) - [How The Internet of Things Impacts Game Development?](https://www.wearedevelopers.com/magazine/100-how-the-internet-of-things-impacts-game-development) - [Navigating the AI Shift](https://www.wearedevelopers.com/magazine/629-navigating-the-ai-shift)