> Markdown version of [/jobs/ext/2212973-ux-designer-in-gaming-industry](https://www.wearedevelopers.com/jobs/ext/2212973-ux-designer-in-gaming-industry). Every page supports `.md` or `Accept: text/markdown`. Links point to the HTML versions so they work for humans too. Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # UX Designer in gaming industry - **Company:** LOWERY LAWANA - **Location:** Prague, OK, United States (Remote available) - **Experience:** Experienced - **Contract:** Permanent contract - **Skills:** Adobe InDesign, Software Design Patterns, Video Game Development, Rapid Prototyping Process, User-Centered Design, Website Wireframe, Figma, User Administration - **Published:** August 24, 2026 - **Apply:** https://arc.dev/remote-jobs/j/redirect/peljrkwe81 ## About the Role * 3+ years of UX design experience, with a proven track record in mobile and live game development * Strong analytical mindset with the ability to turn player data and research into actionable design decisions * Good understanding of UX research methodologies and experience participating in user testing * Experience creating wireframes, user flows, and interactive prototypes in Figma * Experience working with and maintaining UX design systems, including creating, updating, and evolving reusable components and design patterns. * Ability to understand basic game design and product principles and simplify them for users * Ability to communicate design decisions clearly and collaborate across multidisciplinary teams * Staying up to date on best practices, emerging trends, and industry best practices * Passion for games and creating great player experiences * Strong organizational skills and willingness to learn through feedback * English B2 or above * Active English speaker B2 and above Bonus Points * Experience in a Human Centered Design approach to development * Experience in 4x games with deep customization and Meta-progression systems * Experience in RPG and combat systems * Experience on different platforms (mobile/PC/…) * An avid player of F2P/GAS strategy and RPG games ## Description You'll be closely collaborating with our Art, UI and Game Design leads, contributing to the UX and player experience of the game while helping communicate its deep mechanics. * Collaborate closely with Product Managers, Game Designers, UI Designers, and Artists to create intuitive and engaging player experiences * Contribute to the UX design of cross-platform (PC/Mobile) features, from early concepts to implementation * Apply user-centered design principles, player insights, and research findings to improve the overall player experience * Create user flows, wireframes, prototypes, and design specifications that clearly communicate design intent * Support the definition of UX solutions for game systems and mechanics, ensuring they are intuitive and accessible * Analyze player behavior, usability findings, and gameplay data to identify UX improvements and validate design decisions * Participate in user research activities, including playtests, usability testing, interviews, and surveys, helping translate findings into actionable recommendations * Work closely with Design to iterate on game mechanics and improve usability through rapid prototyping and testing * Collaborate with UI and Art to maintain a consistent visual language and user experience across the game * Participate in design reviews, provide constructive feedback, and continuously iterate based on team and player feedback ## Related Videos - [Boost Productivity with AI: Figma & Playwright MCP Workflows - Aris Markogiannakis](https://www.wearedevelopers.com/videos/1768-boost-productivity-with-ai-figma-playwright-mcp-workflows-aris-markogiannakis) - [UX is a fullstack job!](https://www.wearedevelopers.com/videos/1020-ux-is-a-fullstack-job) - [Fireside Chat with Kris Rasmussen, CTO at Figma](https://www.wearedevelopers.com/videos/982-fireside-chat-with-kris-rasmussen-cto-at-figma) - [Designing the Future of Human<>Agent Collaboration](https://www.wearedevelopers.com/videos/1447-designing-the-future-of-human-agent-collaboration) - [The irresistible UX: the psychology of brainwaves and clickbait](https://www.wearedevelopers.com/videos/1584-the-irresistible-ux-the-psychology-of-brainwaves-and-clickbait) - [How Data is Shaping our Games](https://www.wearedevelopers.com/videos/176-how-data-is-shaping-our-games) ## Related Articles - [Dev Digest 129 - Now that's what I call private data!](https://www.wearedevelopers.com/magazine/468-dev-digest-129-now-that-s-what-i-call-private-data) - [The future is here: How artificial intelligence is influencing UX design](https://www.wearedevelopers.com/magazine/65-the-future-is-here-how-artificial-intelligence-is-influencing-ux-design) - [The Most Popular IT Jobs on the Market](https://www.wearedevelopers.com/magazine/376-the-most-popular-it-jobs-on-the-market) - [Dev Digest 113 - Debugging above the cloud](https://www.wearedevelopers.com/magazine/422-dev-digest-113-debugging-above-the-cloud) - [How Developers Can Focus on Maintaining Satisfaction With Accessibility](https://www.wearedevelopers.com/magazine/109-how-developers-can-focus-on-maintaining-satisfaction-with-accessibility) - [Dev Digest 133 - Back to Front](https://www.wearedevelopers.com/magazine/474-dev-digest-133-back-to-front)