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Agent guide: [/agents.md](https://www.wearedevelopers.com/agents.md). --- # Network Software Engineer - **Company:** Northwood Space - **Location:** Torrance, United States - **Contract:** Permanent contract - **Skills:** C++ (Programming Language), Computer Programming, Modems, Serialization, Software Debugging, Distributed Systems, Fault Tolerance, Field-Programmable Gate Array (FPGA), Hardware-In-The-Loop Simulation, Multicasting, Packet Analyzer, Network Protocols, Software Engineering, Transmission Control Protocol (TCP), WebSocket, Data Processing, Integration Tests, Information Technology, Low Latency, Modeling and Simulation, Build Tools, Stream Processing, Grpc, Data Pipelines - **Published:** August 26, 2026 - **Apply:** https://www.dice.com/job-detail/5f0019f4-3b7e-49e5-bccc-711b304efc5b ## About the Role * Bachelor's degree with 2-5+ years of relevant experience, or Master's degree with 1-4+ years of experience, in computer science, electrical engineering, telecommunications, or a related field * Strong programming skills in a systems-oriented language such as Rust, C++, or Go * Experience developing software for networking, telecommunications, real-time data processing, or distributed systems * Solid understanding of network protocols, binary data formats, serialization, buffering, and asynchronous data processing * Experience building and debugging software across system boundaries, including hardware, networks, and external interfaces * Demonstrated ownership of a production software system from initial design through deployment and operational use, * Experience implementing or working with CCSDS standards, including Space Packet Protocol, TM, TC, or AOS transfer frames * Familiarity with satellite telemetry and command systems, ground stations, or mission operations * Experience with CCSDS File Delivery Protocol, Space Link Extension services, or related mission-data interfaces * Experience building high-throughput, low-latency, or fault-tolerant data pipelines * Familiarity with TCP, UDP, multicast, gRPC, WebSockets, or message-oriented architectures * Experience integrating software with SDRs, modems, FPGA-based systems, or other communications hardware * Experience with packet capture, protocol analysis, data replay, hardware-in-the-loop testing, or communications-system simulation ## Description We are looking for a Ground Software Engineer to develop the software that handles, processes, and delivers mission data across our satellite ground network. You will build systems that ingest data from our modems, interpret CCSDS protocols, process telemetry and command data, and reliably route information between spacecraft operators and their missions. You will own critical components of the communications data path-from protocol implementation and real-time stream processing through integration testing and operational deployment. You will work closely with DSP, FPGA, infrastructure, and customer-facing engineers to turn customer communication requirements into reliable, production-ready software., * Design, build, and maintain software for ingesting, processing, and routing telemetry, tracking, and command data * Implement and validate CCSDS protocols, including space packets, transfer frames, synchronization, and data encapsulation * Develop high-performance data pipelines connecting software-defined radios, ground-station infrastructure, and customer endpoints * Build tooling for packet parsing, frame validation, buffering, recording, replay, monitoring, and debugging * Translate customer mission requirements into configurable data-handling workflows and interfaces * Collaborate with DSP and FPGA engineers to define and validate the interfaces between physical-layer processing and higher-level communications software * Test communications workflows using simulated, hardware-in-the-loop, and live satellite data * Own software through development, deployment, operational validation, and ongoing mission support ## Related Videos - [You’re a great coder? 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